
Sorry, I Never Rely on Luck When I Play Cards
不好意思,我打牌从不靠运气
- Status
- Completed
- Length
- 2.2M Words
- Genre
- Gaming
- Subgenre
- Game Otherworld
- Updated
- 4mo ago
- Source
- Qidian
Stats
Tags
Synopsis
More by this author
I Summon the Chinese Heroic Spirits in the Infinite World
Who Asked Him to Play Cube Cards!
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I Can See the Future, but I Just Want to Grind Monsters
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In booklists 5
Pokemon Fanfiction, Beast Taming, and Pet Companions
Pokemon fan fiction, mostly journey-focused, with relatively few battle-focused works. My tastes in beast-taming and pet stories are very broad. I read anything well written or built around a good idea. I also read card-based and summoning stories, though not many. For ratings, the maximum is ten points. Anything scoring eight or above is highly recommended, while anything above six has its highlights but also some shortcomings.
Wise Men Don't Fall in Love (No Female Lead) and Yaya Stories
All the recommendations are ongoing novels, and I try to include a variety of genres. There definitely won't be any fan fiction or modern urban novels. I'm easily distracted, so I probably won't finish the novels I recommend. I'm very sorry about that (シ_ _)シ I'm just an amateur recommending books, so please bear with me ◝(⑅•ᴗ•⑅)◜ I usually won't recommend novels with lots of female side characters. If I do, I'll clearly mark them, so if that's not your thing, enter at your own risk. Most of th
Infinite Card Game Stories
Card crafting, card printing, classic deck battles
Currently Following: My Picks (14 Years of Reading Web Novels)
No particular genre. I'll add anything I'm currently reading.
Treasures for Old Bookworms
The bright moon rides the wind into my dreams; I keep ten thousand paths hidden, all for you to see.
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Reader comments 34
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Cube cards are really interesting. I hope more people can see this kind of originality. (The previous book was about beast control and card play. This book removes the beast control section and allows for more and deeper coverage of card play.) In addition, the author must keep it interesting as always 😊
I'm familiar with this plot. It started out well, but after it was released, I couldn't read it. After the limit was released, the data still didn't work. Then I asked for leave every three days, and finally became a eunuch.
Good guy, I'm not going to act this time and just start playing cards.
The author is very attentive. The design of the cube card is very beautiful. It is really difficult to independently design a fair card. But maybe it is the author's attentiveness that makes it difficult for readers to adapt and the results are not good.
Mushrooms
I feel that this book is overall better than the previous one. After all, this kind of multi-world road novel is more suitable for card settings than summoned beasts, while summoned beasts are more suitable for a single-world road novel to better shape a deep world view. Objectively speaking, although I have not read many books, I think the only reason why the content is not popular is that it does not have a good beginning. In other words, it does not have enough gimmicks. Then there is another problem that is not a problem, which is that the main plot is not clear enough. Although I don't think it's a big problem, there are times when people don't know what the protagonist is going to do. (Suddenly feeling something, don't spray it)
There is a word limit for comments in the comment area, so I will post it separately Simple design of a set of cards, 1 scene card, 12 regular cards, 1 trump card Medical Clinic Scene Level b Diagnosis: Once per round, a card with less than 100 health points will gain 20 first aid points, and then increase its upper limit of life by 10 points Medicine application: Once per round, apply a two-turn buff Medicine and Poison to a card (Medicine and Poison: Get it first in the first round After receiving 30 points of treatment, the upper limit of blood volume is increased by 30 points. In the second round, 80 points of upper limit of blood volume are deducted. The attack applies buff poison to the target for two turns) (This buff is not affected by increasing the buff duration, but is affected by reducing the buff duration) (This buff cannot be purified) (Poison: The upper limit of blood volume at the beginning of each round is -10) Corpse collection: Every time a card leaves the field in this round (excluding secondary summoning cards), a point of soul energy is accumulated on this card. At the beginning of each round, any point of soul energy can be consumed to charge a card to increase the amount of soul energy consumed Black Shop Guardhouse Determined, 30 points, b Attack 10, 130/130, 0/3 Tall and powerful - Passive: Attack -20, HP limit +30 Overwhelm people with force - Passive: When attacked by a card with a lower HP limit than your own, the damage taken is reduced by 10 Here I go! -1 Point of energy: Designate a card. All the actions of this card this round are directed to the Black Shop Guard (attack and treatment, which need to be designated, point to the Black Shop Guard, defensive moves, which do not need to be designated, are changed to the Black Shop Guard for defensive movement, and the original card remains stationary) Black Shop Waiter Balance, 30 points, b Attack 20, 70/70 Timid and fearful - Passive: Attack -10, life limit -30. Cannot be selected by cards with attack power higher than itself Bullying others with strength - Passive: At the beginning of the round, if the character with the highest health limit on the field is our character, you can attack once more in this round We have more people! -Passive: When our side has more attacks than the opponent in this round, the attack will cause the target to fall into armor-breaking for one round (armor-breaking: each time it is attacked, an additional 5 points of damage will be added) Black Shopkeeper Frenzy, 30 points, b Attack 30, 100/100 This is a black shop - Passive: When on the field, the energy consumption of all cards on the field is +1 If you are strong, you go up - Passive: If there is a character on the field with a higher health limit than your own, the black shop owner cannot be hit by a character with a higher health limit. Select your own enemy as the target Feel the pain -30 points of maximum health: the attack permanently increases by 5 points and converts this attack into real damage Corpse Collector Chasing the wind, 30 points, b Attack 30, 10 0/100, 0/3 Collect corpses - Passive: When on the field, every time a card leaves the field, attack power +5 and restore a little energy Behind you -2 points of energy: make an unlimited movement (can move to any empty card slot with a path >I'm waiting for you - Passive: After moving, the adjacent cards will be put into fear in the next turn Black Shop Accounting Room Listen to the wind, 30 points, b Attack 30, 100/100, 0/6 Finance Management - Passive: When this card is on the field , after each card uses the skill, it will gain a point of energy, and it will also take effect when the card is folded. When the energy is full, it will be self-revealed Save money - 3 points of energy: After restoring 2 points of energy to a card, it will apply a 2-round buff seal, silence, and weakness (Seal: By Movement failure) (Silence: Unable to use skills) (Weakness: Attack power -10) Guardian and Thief: Lose 3 points of energy in the round with no energy recovery and gain 50 points of treatment Poison Doctor Disciple Rage, 30 points, b Attack 30, 100/100 Playing with Poison - Passive: After attacking, the target will gain poison for two rounds (10 life limit will be lost when lost at the end of the round, which can be superimposed) Poisoning deepens - Passive: If the target's life limit is less than 10 when attacking, At 0 points, the duration of the buff on him will be increased by one round Come here - 50 health points upper limit: All cards participating in attacking the poison doctor disciple will be poisoned and weak for two rounds in this round (Poisoned: 10 health will be reduced at the end of the round) (Attack Attack power reduced by 10) Black Shop Poison Doctor Wisdom, 30 points, a Attack 30, 100/100, 3/3 Poison Master - Passive: Does not cause damage when attacking, instead reducing the maximum health by 30 points You are seriously ill - Passive: If the target's maximum health is less than 100 points when attacking, it will be stunned for one round Poison is also medicine -1 point of energy: make a card gain 30 points of first aid and then lose 20 points of maximum health Dedicate yourself to science -3 points of energy: Make a card with an upper limit of health less than or equal to 50, add 50 to the upper limit of life, restore 100 points of health, change the attack power to 0, lose all skills, and gain a source of skill infection (source of infection - passive: all participants in this round when dying The killed card obtains the non-dispersible buff poison) (poison: attack power -5 at the beginning of each round, maximum life limit -10) Divine Doctor Disciple Steadfast, 30 points, b Attack 30, 100/100, 0/ 2 Endurance-Passive: Damage received is reduced by 10 Persistence-1 point of energy: Defend and obtain a layer of coating Medical Skills-Passive: When receiving treatment, select a target to increase the target's upper limit of blood volume Black Shop Miracle Doctor Tingfeng, 30 points, a Attack 30, 100/100, 4/4 Righteous Traitor: Recover all energy when the card is unveiled. Energy cannot be recovered by standing still in this game (I rebelled and became wise!) The Miracle Doctor is a bit Night - 2 points of energy: Take the last shot, purify all buffs on the target, and restore 30 points of life to the target for each buff purified Silver Needle Prick Point-Passive: After each buff purified by this card, the corresponding buff will be applied when attacking Stay alive - 2 points of energy: Make a card lose 50 points of maximum health, gain two turns of stay, Martial Arts Master Break the momentum, 30 points, a Attack 30, 100/100, 0/3 Martial Arts The Dao Master is good at looking for opportunities - Passive: After attacking, all tags owned by the card will gain 5 damage points, which can be stacked up to three times. After three layers, the damage to cards with such tags will be converted into real damage The Martial Arts Master is good at breaking defenses - Passive: Dealing with a card continuously When the opponent continues to attack, the opponent will be unable to defend for one round The martial arts master suddenly relapses into an old injury - Passive: The martial arts master's health and upper limit of life are -50 after every 2 attacks The martial arts master's famous stunt, Shadowless - 3 points of energy: against any one The card causes 50 points of damage and makes it paralyzed in the next turn (Paralysis: unable to act, unable to reveal cards) Puppet Patient Balance, 30 points, b Attack 10, 50/50 Sick -Passive: Attack -20, upper limit of health -50 Will to Survive-Passive: When the health value is less than or equal to 0, you will gain two rounds of stay. At the end of the stay, if the upper limit of life is greater than 0, all health points will be restored Plague-Passive: refers to when leaving the field Decide on an unveiling card to get the skills Sickness and Plague Experiment Chasing the Wind, 30 points, a Attack 30, 100/100, 0/3 Semi-finished scientific masterpiece - Passive: working as a black shop miracle doctor, a black shop poison doctor, martial arts It can only be revealed when the Grandmaster is present at the same time. At the end of each round, 50 points of health and 40 points of upper limit of life will be lost, and the hegemony will be obtained Martial Arts Wizard: When attacking an enemy with a higher upper limit of health than yourself, the attack power will be increased by half. R> The Mastermind Wisdom, 30 points, a Attack 30, 100/100, 0/0 The Mastermind - Passive: This card can only become a trump card. When the card is unveiled, every card of the series will retire, health +5, energy Add 1 to the energy upper limit Experiment successful - Passive: If the total life limit of your own card in this game differs from the enemy's total life limit by more than 300 points, it will be automatically unveiled Self-transformation - 4 points of energy: Can only be used when the experiment is successful and the card is unveiled. Obtained A skill of a retired card but the effect is halved Resurrection of the dead - 7 energy points: It can only be used when the card is successfully unveiled through the experiment. Resurrection of any retired card becomes one's own card (Originally it was designed to be similar to that of martial arts In the novel, the devil is a sect that plays poison and collects corpses, but as a name, I didn't think of a good name, so it will simply be a medical clinic) (The design idea is to operate based on the upper limit of blood volume, reduce the upper limit of one's own blood volume to gain benefits, and reduce the upper limit of the enemy's blood volume. Attack, most of the cards have positive benefits and negative benefits. Do you think it is more reasonable to be a super model? But it feels like the loss is a bit much. The more you design it later, the more super model you will feel. In the end, it is difficult to grasp the successful value of the big boss's skill experiment. It is difficult to grasp the difference in the upper limit of health between our side and the enemy after a round purely by relying on the cloud. I feel that it cannot be set to a too simple value, otherwise it will be completed at once, and it cannot be too difficult, otherwise the final ace is basically a blank slate. In fact, I still want to complete the poison explosion flow. But this is another deck, so I kept a Poison Doctor Disciple. I felt that I could also have a set of cards that increase the upper limit of blood volume to activate the mastermind behind the scenes, so I designed a Miracle Doctor Disciple, and I left the rest. Anyway, the current Miracle Doctor Disciple can also increase the life of the opponent's card. The upper limit, according to the theory of relativity, is equivalent to reducing the upper limit of one's own life, right?) (The expected play style is to wait for the deck to expand in the early stage, and in the mid-term, rely on skill cycle and scene card charging treatment to start the task, and the trump card will appear after the task is completed)
Although, I still want to ask if there are any Magic players here?
Call for posts
Let's create cube cards together Please write according to the card format You can leave the designer's signature, it will appear in the article when it is requisitioned
I think the writing is okay, so why isn't it popular?