
A Mount & Blade Simulator in Middle-earth
混迹魔戒的骑砍模拟器
- Status
- Completed
- Length
- 1.4M Words
- Genre
- Western Fantasy
- Subgenre
- Epic Fantasy
- Updated
- 2y ago
- Source
- Qidian
Stats
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Synopsis
More by this author
In booklists 7
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Reader comments 33
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The Lord of the Rings TV series is not available in China, otherwise I would file a complaint. The entire series is only available in black and white. I will file a complaint against Amazon for discriminating against Asians. Anyway, they shouldn't be able to escape the American zzzq😏🤭
It's too slow, too little, and not enough to watch. Just keep it. If you have a monthly pass, you will get it. I also have some suggestions: 1. Middle-earth is very good in terms of historical depth and world structure. Using this setting reduces the difficulty of writing itself and is very attractive to a specific audience. This is also a major advantage of this book. However, Tolkien's story has not been completely written, which means that the historical setting is very long, but the original work is not long enough. Therefore, in this limited-length scroll, more secondary settings and original works must be expanded horizontally. The most important point is the development of the territory. If you blindly follow the plot to catch up with the progress, you will eventually find that the "plot" or "time" is not enough, unless you open a new world or purely original work, but this risk is very high. So what we're talking about here is actually a matter of rhythm. 2. When talking about territory development, we are talking about the rewriting and secondary design of the riding and slashing content. At present, it seems that the content in the simulator is not very good, and readers are not very interested in this kind of small unit drama story, because it is really difficult to stand out. In the case where most readers largely skip the simulator part, and if they want to continue to play the attraction of the riding and slashing element and its positive role in the development of the story, then territory development is the best choice, including military and diplomatic operations against surrounding areas. This is imperative if you want to continue to attract the audience of horseback and slashers. 3. There are too many excellent online works for reference on territorial development, which are rooted in the sense of gain and accomplishment brought by farming. Then the content that can be written is not limited to games, but can be added through secondary designs. For example, the recent birth policy and martyrs' cemetery are very good trends for change. The planning, process and results of farming, the discovery of problems and improvements, etc. Are all important aspects that can attract readers. The feedback from the outside world is the sense of farming identity, such as the attitude of human countries towards the wilderness, the status of diplomacy and trade, the degree of folklore, etc. You can even switch perspectives from time to time, such as what it is like to see this emerging force from the perspective of a small person like the Traveling Merchant of Gondor. There are so many things that can be brilliant when writing territory content. You must open up your mind and change your perspective. The perspective not only makes the description of the territory more vivid and perceptible, but also plays a very important role in shaping the characters and filling out the worldview structure, which means that the world is more real and has a sense of depth. You can imagine it as I said, and then let the readers feel it. 4. Discuss the issue of intermission with the author. I have always believed that interludes are very important to a novel. Firstly, they are a valve for adjusting the rhythm and can be freely controlled. Secondly, the intermission does not affect the main plot, and the author's talents can be freely used, and the play can be interesting. Third, it can be used to transition to water when the carvin is in the state, hehe. The current simulator can actually play a certain role in the interlude to a certain extent, but the correlation between the simulation and the main plot is too weak, and it is useless to skip the play. In fact, a lot of content about territorial development is suitable for writing in intermissions, that is, part of the content is dealt with in detail in a small space. As for how to write intermissions and what intermissions are, the author can spend some time Baidu. 5. Finally, let's briefly discuss the pros and cons of this book. The first is the collision between horseback slashing and middle-earth. The theme is not only creative, but also has a very large space for entry. The two basic elements have already achieved success, so they have an advantage in terms of popularity. Second, the two themes have their own audience groups, and the viscosity is definitely not small, so the audience base is guaranteed. Third, the excellent structure of the two themes reduces the difficulty of writing in terms of world view and historical line. The author can have more energy to focus on the second design and originality, integration and improvement, character creation and detailed description, so the difficulty of getting out of the circle is lowered. The disadvantage is that the original materials are not enough, that is, the length of the Middle-earth works is not enough. The author wants to use the simulator to open up more writing space, and even make up for the shortcomings of Middle-earth history to a certain extent. This idea is good, but if you want readers not to skip large sections, you can only strengthen the connection between the simulation and reality, and work hard on rewards and personal growth. In this way, coupled with excellent short skits in the simulator world, they can complement each other instead of two skins. As for writing skills and character creation, this is something I have to practice slowly and need to think about while writing. It is okay so far ~ but if I want to stand out, I need to work more on the characters. At present, the story is slowly unfolding, and the characters are entering a process of becoming more and more full. It depends on the story. How to use the details in it, such as the image of Gandalf. At the same time, some small quirks make him more vivid. If you grasp a few main characters and shape them well, as long as they are not flat, it will be successful. As for the group portrait, it is difficult. It requires skillful hands or accumulation slowly. Finally, I would like to tell all book friends that the author chose the form of simulator due to the lack of space in Middle-earth itself. If it were replaced with a system task flow as some suggestions, then this book would walk a tightrope between collapse and shortness. I unknowingly wrote so much, and I didn't expect that I would be so excited. I really want to see such a collision between Cavalry Blade and Lord of the Rings. It's even rarer if the author is good enough, so the author has to work hard. If this book is well written, it will be even more popular next time!
Who doesn't love elves 🤓
It's rare to see a book about Middle-earth. After reading the first seven chapters, I can see that the author is writing seriously. I support it. I voted for 🌹 The logic and details of the protagonist are online. Unfortunately, I have never played Mount and Blade. Can the author include a picture in the corresponding comment area when the character appears or introduces the character. (For Middle-earth characters, I can still match them) Except for Jamila, it's hard for me to search for what they look like on Baidu 🙄 I haven't left enough impression now. In the future, there will be more characters, and they all have long lists of names, and I really can't tell them apart 😠
There are 100,000 words. I have created a group. If you are interested, you can add it to 739020905. Thank you.
In fact, there is no need to rush to finish the book. The power system of The Lord of the Rings is not high, and it is also suitable for some low-magic mods of cavalry and slashing. It is not easy for the protagonist to rely on cavalry and slashing to gnaw down the territory bit by bit. The orcs in Gambada and Misty Mountain have a base number of hundreds of thousands. After putting it in the Lonely Mountain, the number of words will be quite a lot. Before The Lord of the Rings, some plots about the fight with the Rune Landlanders can be properly included. There is also the Lord of the Rings. You can write more, come on 2 million words! 😁
To encourage procreation, shouldn't the protagonist lead by example?
The Lord of the Rings map, I originally wanted to upload it in high definition, but I guess it was too big and it couldn't be uploaded. 😭
It's the end of the story. Although the plot is indeed unattractive after the Five Armies, it is better than the one next door, The Elf of the Ring + Medieval Warhammer Species, which is set in Westeros. At least the author has finished writing it, and there are no eunuchs.
The comment section of the first ten chapters is full of Warhammer combat power addicts. Just a matter within the galaxy, the local gang has been bragging about it for 10 years, and the combat power is compared with the Lord of the Rings?