
The Cautious DND Adventurer
试图慎重的DND冒险者
- Status
- Completed
- Length
- 3.7M Words
- Genre
- Light Novel
- Subgenre
- Fan Fiction
- Updated
- 1y ago
- Source
- Qidian
Stats
Tags
Synopsis
More by this author
In booklists 7
The Deep Blue Where Ripples Echo
We place our hopes in grand and feverish delusions, hoping they might become a tiny boat upon a sea of suffering
The Title Doesn't Do This Book Justice
The tastes of a novel addict with more than five years of reading experience cannot be described. Perhaps they are like throwing into a mysterious wizard's cauldron one fresh frog leg covered in slime, one shriveled lizard tail, one rose that is two-thirds dead, and half a writhing brain from an unidentified animal.
Slaughter and Wisdom
If you like smart protagonists who kill decisively, give this one a try.
Cang Hai Yue Ming's Fantasy Book Collection
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Poison Resistance Training Center
Looking for fun premises and stories, and sniffing out the poison points along the way
A Mixed Bag (Urban, Gaming, Reborn, Fantasy, Xuanhuan...)
Some pretty good novels
A Little Fantasy Book Nook
Collecting classic fantasy novels, such as D&D and Warhammer stories
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Reader comments 44
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Sometimes the results of using dice are more dramatic than those that are purely made up. I hope the author will not cheat and continue playing like this
Although I have also watched Brother Kill, I only connected it after reading this book. The first time I joined a group, I died at the hands of a bunch of bugbears. They said it was only goblins... I almost cried.
Some personal views on this book's point of persuading people to detoxify…
Chapter 13: Being Persuaded to Quit... I feel that the author has never understood a problem. There is a difference between battle reports and novels... Although I haven't read the back part, I looked through the book reviews and saw some of the author's replies. I feel that this problem may not be improved by the middle and late stages of the book. The beginning of the novel involves a lot of science popularization of DND knowledge. Although I understand that the author wants to popularize specific rules for readers who have no DND foundation, these detailed rules are mixed with the protagonist's thinking process, and I feel that the readability of this novel has been completely destroyed. It can be seen that the author's words explain some of the process of running a group to explain the plot, but this way of mixing battle reports and novels cancels out the fun of both. The fun of battle reports lies in imagination and strange situations, while the fun of novels lies in the sense of immersion. Many of the weird situations that we like to see in battle reports (big success, big failure, etc.) Are equivalent to deus ex machina in novels without sufficient foreshadowing, and can directly bring the interest of a story to below freezing point. There are indeed types of novels with the selling point of "surprising the readers", but this type of novel needs to be "unexpected and reasonable" to be interesting, rather than the dice god in the running group controlling everything, forcing the story to comply with the dice results. In ordinary novels, if emergencies are not written well, readers will complain that the plot is stiff, which will greatly damage the readers' sense of involvement. The problem with this type of novel that relies on dice is even more prominent. When the author does not provide enough preparation for these turns, the reader will only feel that there is a drama. After the sense of substitution is completely destroyed, I am afraid that this is an "author's self-pleasure" novel (because there is no way to resonate with the author). Therefore, this kind of dice novel will definitely be many times more difficult to write than ordinary novels. From what I have seen so far, the author may not have the writing power to control this type of writing... However, since I have chosen this type of subject and can continue to write so much, I wish the author will become stronger and stronger in writing in the future, and the more novels he writes, the better.
It would be too strange to use the fifth edition proficiency set in the "second attack -5" setting. This novel imitates PF and sets the second attack of the war system to be -5, but PF has a basic attack bonus. The fifth version does not have a basic attack bonus, and the combat system's hit points will not increase faster than others. Compared with level 5-8 compared to level 1, the hit points brought by proficiency only increase by 1 point. In other words, if I understand correctly, the second sword of level 5 combat system in this novel will have a much lower hit than the hit of level 1 combat system?
I'm confused about the original plot of Brother Killer. How could a team of three women and one man go to kill goblins in the opening scene? Wouldn't the three women dislike this task? Others don't know the habits of goblins, but a trainee priest doesn't know either. The female victims in the Goblins were sent to the church for treatment. The trainee priests should have seen the most, so the heroine may not have just been refreshed.
Um, I just read dozens of chapters and saw the ending.
I just jumped over and took a look... Ah, as expected, this ending is still not acceptable. The protagonist is just a clone of a big shot or something... In the whole story, what we see is the protagonist's story, and what we recognize is the protagonist himself, including his character, behavior, experience, abilities, relationships and so on. Rather than an immortal that appears out of nowhere. Except for the fact that he is a doppelgänger, he is completely the same person as the protagonist in every aspect. Then I can only think that the protagonist is dead. I feel that this ending is as disgusting as the protagonist who finally woke up and found out that everything was a dream and had been lying in a mental hospital for ten years. Of course, this is just a personal feeling, although I personally feel that most readers of Qidian will feel the same as me.
Generally speaking, it is easy to fall into two pits when writing DND novels. The first is to ignore the rules and abuse the settings. The things written are often laughable and generous, and cannot capture the main readership. Only good writing skills can climb out of the ditch. The second type is to read the rules and get carried away, ignoring the necessary transitions, character design and story structure for writing, and finally reduced to running accounts and group notes. I have the time to read group notes, why don't I start my own group... Read this book It seems that the author is already very solid in PF. From the first few chapters, it seems that 80% of the time he will fall into the second pit... The opening introduction is long and smelly. Even if the DM of the group starts the group writes the opening of introducing the module like this, he will be scolded to death, let alone this novel. , The basic rules in writing of any type of novel are the same, but dnd players often don't realize it. Instead, they can occasionally awaken a little narrative awareness after leading a group... Anyway, I will continue to read it, after all, I haven't seen it until now. Who dares to write a PF novel, but what I want to see is the spy war between Gray Gardener and Lion Sword or the fierce confrontation between various camps and characters in the Holy War, rather than a long story about how you get stuck - I can do this kind of thing myself, so why should I rely on the author to write it?
When I first read the first few chapters of the book, it was quite interesting. The setting was good, and the character of the protagonist was also good. I was also curious why it wasn't popular. Now that I have read twenty chapters, I understand that the author is always enjoying himself and writing novels with an attitude of playing games rather than writing novels. The battle is only written in pieces. No one cares about how many throws are thrown. What matters is the result. Author, can you continue reading the novel by yourself? If you know in advance that the protagonist will definitely win, your points are meaningless except for the number of words. Look at other game novels, are there any that write down battle records in detail? I don't even bother to turn over the pages after playing the game myself, let alone watching other people's games. How much damage is done, whether you dodge or not, just write these down. The key judgments are charm, persuasion, and negotiation. When you have to throw or rely on throw points to cheat, wouldn't it be good to write down the throw points? Chopping a knife and throwing it, how free are you? Going back to the script of Brother Killing, running groups are already very niche, but fortunately, thanks to some great masters from the previous starting point, the Fantasy Zone is not unfamiliar to running groups, but it is only familiar, and they know the basic concepts of professional spell slots. Brother Sha is not considered popular in the light novel section. There is a niche plus a relatively niche one. The overlap between the two is destined to be very small. If you can't write well, and you can't explain clearly, and you have three sets of rules to cobble together a cumbersome village rule, it is destined to be ignored.
The description of Medieval Warhammer is really speechless. In Warhammer, there are still such transformation professions, especially with the obvious mutated characteristics of 4 arms. Isn't this clearly a Chaos believer? 😅 It's good enough that I didn't get hung up and burned. It's better to take the initiative to choose this profession. I'm speechless.
The plot and everything else are just minor problems. Can the author contain his inner drama? The writing is messy and the context is not fluent Whether the novel is good or not is a matter of personal taste. The problem is that the writing must be smooth!