
Archdruid: Nature Isn't Nearly So Inconvenient
大德鲁伊:自然岂是如此不便之物
- Status
- Completed
- Length
- 382k Words
- Genre
- Western Fantasy
- Subgenre
- Epic Fantasy
- Updated
- 1y ago
- Source
- Qidian
Stats
191Chapters
0Votes
5kRecs
24.7kFans
Tags
Synopsis
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Got any good recommendations?
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No-CP Reading List,
I originally made this list hoping people would recommend books to me too, but after all this time, only a few have been recommended. A lot of my other lists have been abandoned, and I don’t feel like keeping this one up anymore either... From now on, I’ll just update it whenever I feel like it.
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Reader comments 26
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To prevent cloud players from arguing, druids listed various ideas
Wow originates from dnd, in which the emphasis on balance is just a type of druid. The concept of nature is very broad, and there are so many types of druids. It would be too narrow to regard animals and plants as everything in nature. Let's start with the PF with a relatively complete system: Aquatic/Polar/Scourge/Cave/Desert/Jungle/Mountain/Wasteland/Swamp/Town Druid, from the "Advanced Player's Handbook", is a regional variant of Druid, and the abilities it masters focus on the environment. Bear/Eagle/Lion/Snake/Wolf Totem Druid, from the "Advanced Player's Handbook", is a Druid who believes in various totems and obtains power from different animals. Wild child, limited to humans, from the "Advanced Race Manual", a druid who was abandoned at birth and raised by wild beasts, with inherent illiteracy and proficiency in unarmed strikes. Naga candidate, limited to Naga descendants, comes from the "Advanced Race Manual". Having a spiritual connection with the snake god can learn Naga transformation. Sky Druid, limited to Wind Elementals, from the "Advanced Race Manual", a Druid who has established a connection with the sky and is good at flying. Singer of the Tree, limited to elves, from the "Advanced Race Manual", is a plant druid who establishes a natural bond with plants and does not gain an animal partner but a natural domain. Aquatic Guardian, limited to water genasi, from the "Advanced Race Manual", a druid who protects aquatics, gains amphibious abilities, and is good at transforming into aquatic creatures. The Stone Sage, from "Extreme Magic", is a druid who is good at sensing and utilizing dragon veins. Moon Caller, from "Extreme Magic", whose power comes from the energy cycle between the earth and the moon. The Beastmaster, from "Extreme Magic", is a druid who can have more than one animal companion. Rebirther, from "Extreme Magic", believes in the cycle of life and reincarnation, and can be reincarnated after death and be reborn as a new random intelligent creature. Storm Lord, from Extreme Magic, focuses on the raw power of the sky and storm, replacing animal companions with storm-related realms.
I don't know if it's my imagination
I don't know if it's my misunderstanding, but in DND novels, if you play too hard at the beginning (to be precise, you pile up all kinds of data), your final results will not be very good.
No, didn't you say you wanted to stop writing books and just play games?
Opening a new book?
Tribute to the legendary Duokai King Observer No. 233
It's strange. I think the author's writing is pretty good. Why can't I read it? I don't think there are many problems with the writing. But it looks very strange, an indescribable feeling, a sense of separation for some reason.
A group of people who are stronger than others and a group of ink-stained people always like to highlight their erudition.
Too strong, but not pure enough
It is powerful but not pure enough. The ultimate bad strongman will not only have invincible values. The equipment and skills have not kept up. It is half as good as it is. If it is not good or bad, it is stuck there. It is invincible. I have to add some growth elements. It is uncomfortable to watch.
Okay, the family is in decline, the ancestor, the element is detected
You're right, but Darkest Dungeon is a game created by Trunk Slam! With the "Red Hook Probability" developed by ], you will be able to interact with [The situation has really taken a turn for the worse! Let's explore togetherCrit! 0! Bleed! ] And discover the secret of [Our family is in decline]
Personal understanding of Druid
There is definitely something narrow about the idea of balance, but ideas correspond to actions. In this sense, I object to putting knowledge in the most important position. I don't know how the brain thinks, nor how the food I eat is digested and absorbed, but at least I won't stop thinking about eating before I fully understand these laws. Nature itself means infinite unknowability, taking a step back to cover a large number of unspeakable things based on personal experience. Examining, applying, understanding, and respecting natural phenomena that may not be solved for thousands of years are essential qualities for a druid. The problem is not the knowledge that can be explored and obtained, but how to deal with nature that cannot be analyzed temporarily. This is the true value of an idea or a path. It is certainly not scientific, because it is a program of action for nature that has not yet been scientificized. It is impossible to act with complete understanding, but how to act is the mystery. Resolute inaction and blind action according to certain dogmas may only be distinguished by natural selection. On the road of practicing nature, a wise naturalist may not be as good as a shepherd, because just knowing is meaningless. On the other hand, the higher the understanding of knowledge as a tool, the stronger the ability to transform nature? Positive correlation in the usual sense is exactly what we need to be wary of when facing nature with a large number of cases. More and more complete knowledge is not better, just like bigger and stronger shovel teeth are not better. Druids should understand that any advantage is the product of the corresponding objective environment. Once the environment changes, the more highly specialized traits are, the easier it is to become extinct. In this way, we can examine knowledge and civilization, use wisdom and ignorance itself according to the situation, and even reflect on the universal necessity of thinking itself. The subtle connection between druids and barbarians goes beyond their shared wilderness.
The author writes well! But the progress is too slow! The protagonist is still a level 1 druid! The upgrade is too slow! It's easy to forget if you watch it slowly! I hope to upgrade the protagonist