As a ten-pull, ten-gold gacha luck god, your roommates often tease you: [The luckiest people never live long. Eat something nice while you can.]
You happily accept all the food your roommates offer you, and then...
One sunny day, you transmigrate without warning. At first, you don't think much of it, until you unlock a Werewolf game System and get dragged into a murder case.
Identity One: [The Black Seer Deep in the Mire]
You're a super rookie trusted by Gin, whom he considers the most brilliant detective of the century. But only you know the truth: this is prophecy, not deduction.
You want to become a law-abiding, upstanding citizen, so before defecting, you decide to investigate the relationships among the distillery's employees and pass the information to the police. That way, you'll get a lighter sentence when you turn yourself in.
So, on the first night, you learn: [Bourbon Whiskey, real name: Rei Furuya (undercover for the Public Security Bureau)]
On the second night, you learn: [Rye Whiskey, real name: Shuichi Akai (FBI agent)]
On the third night, you learn: [Scotch Whiskey, real name: Hiromitsu Morofushi (undercover for the Public Security Bureau)]
You: ? This doesn't add up.
Unwilling to give up, on the fourth night you learn: [Gin, real name: Jin Kurosawa (a high-ranking member of the Black Organization)]
You feel inexplicably relieved. At least this distillery isn't really full of nothing but Public Security and FBI agents. You still have a chance to gather intelligence and become a state's witness.
You decide to find a good opportunity to pick one of the undercover agents at random and confess everything, but things don't go as smoothly as you'd hoped.
Identity Two: [The Flashy Alcohol Magician]
Because of an accident caused by your first secret identity, you have no choice but to accept the System's dangerous suggestion and create a new one.
To you, it's like Voldemort making Horcruxes: a slow death. Still, you decide to use the new identity to help your old one fight for survival.
Gin brings your first identity to the bar where your second identity works. You mix a drink for yourself and one for Gin, then swap their identities.
That way, even if the [Seer] examines them, all they'll see is Gin as a traitor, while your first identity will look thoroughly evil. Gin can't be an exception, either, so your first identity temporarily escapes trouble.
Having opened the door to a whole new world, you decide to make a few more identities. That way, even if the first and second ones both turn evil, you'll still be a good person.
So you use the System to draw more identity cards and create several more secret identities:
Identity Three: [Pure White Wolf Beauty] You: If I had a choice, I'd really want to be a good person.
Identity Four: [Guardian With a Sword in Hand] You: Put a little into shield strength, and everything else into attack.
Identity Five: [Wolf King] You: Awoo!
Identity Six: [Blood Moon Apostle] You: Explosion is art.
System: Congratulations on achieving [Master Performer] (requires two complete organizations).
Theme: .