
Darkness Descends: Infinite Loot, Fight, and Escape
黑暗降临:无限搜打撤
- Status
- Completed
- Length
- 422k Words
- Subgenre
- Infinite Flow
- Updated
- 4mo ago
- English
- Request a translation
Synopsis
Stats
199Chapters
4.5kRecommendations
17.5kFans
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In booklists 1
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Reader comments 30
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I thought it was some kind of cultivation game with endless time travel. Your cultivation setting is great, there's no need to add this game element.
Light of the Gods
Save this. It'll probably be shut down soon. It's a pity it never got the title of "A Hundred Generations, A New Era" until the very end.
Go rewrite a new book for all ages.
I have no interest in reading this one. Wouldn't it be better to just make another one like Baishi and cash in on it?
It's well-written, but the overpowered abilities are too numerous and the pacing is too fast. It deviates from the theme of searching, attacking, and retreating from the very beginning, making it no different from a typical invincible novel. Everyone came here for the search, attack, and retreat, but apart from the first instance, I didn't see any search, attack, or retreat opportunities.
I've written too much unnecessary information, especially regarding the basic green and blue items. The main character is an experienced player who wouldn't even glance at ordinary low-quality items; in fact, a newbie wouldn't even look at them. They know the effects of the green and blue items by heart. Unless a rare item drops, you can't provide an explanation. Writing detailed descriptions for everything just disrupts the flow of the game.
Why not use a barb? They resell supplies directly. They can list items up to 50 times a day. Isn't there a safety net? Sell it! Sell it at a premium! Earn 500,000 each. 50 Of them would be 25 million.
You mean you finally managed to level up to over 900, and then chose to play through the game again in a single life without saving?
The story is finished!
Although I had expected it, I still couldn't hold back 🙂. The protagonist leveled up too fast. The cheat ability was already very strong, and the author strengthened it several times, resulting in the protagonist speedrunning through the game. The author's ideas are interesting, but unfortunately, the author's experience isn't yet sufficient to control the story's direction. Looking forward to the next book.
I don't understand why they don't just buy and sell things. They could easily mass-produce rare items and sell them for high prices. Even if they don't sell them for a high price, just the price difference would bring in at least 10 million extra income a day. They could also use the trading market to quickly fill their own "devouring catalog." And why not militarize their teams?
This is more suitable for the gaming section; using it for an infinite flow game would be a waste. Those in the infinite flow section wouldn't appreciate this, but the gaming section would definitely be interested.