
Online Pirate: From Collector to Eye of Death
综网海盗:从收集者到死神之眼
- Status
- Completed
- Length
- 628k Words
- Genre
- Gaming
- Subgenre
- Game Otherworld
- Updated
- 4mo ago
- Source
- Qidian
Stats
290Chapters
0Votes
1.9kRecs
11.1kFans
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In booklists 1
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Reader comments 11
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Authors should not be limited by the title of the book
Pirates, to put it bluntly, are robbers on the sea. The essence is robbery! Don't be limited to the ocean just because of the word "pirate". If you are short of money, you can rob and kill. This is the nature of looting, just like your invasion copy function is good. Another point is that it is best not to write about building a fleet, because what most people on the Internet see is the combination of personal greatness and personal extraordinaryness. It's not about dragging oil bottles and asking chickens and dogs to ascend to heaven. You also need to help when you have the ability to "ascend"
On the Steel of the Heart
In fact, it is really embarrassing to place the Heart Steel in the story. Some authors have placed many restrictions on it in order to inhibit the growth of the protagonist Some authors' "Heart Steel" can only increase the blood bar by killing it, which may not be as good as Thane's Soul Furnace, Crow's Frenzy of Crows, or even Not as good as Rune Overgrowth The growth amount of "Heartsteel" written by some authors will not change, and the value of blood volume increase will not change. The combined CD value may not be better than Grasp of the Immortal or Raven (Imperial Vision and Never Again) It seems quite boring. After reading this, I feel that if you want to retain the effect of "Heart of Steel", conform to the original design style of exponential growth, and control the growth rate of the protagonist, in fact, I feel that you only need to limit the trigger object to the "hero" unit (x) Only units with scarcity ("heroes") are eligible to be stacked with steel. By controlling the frequency of the appearance of scarce units in the plot, the author can control the protagonist's growth speed. If you want to control the speed, put less scarce units. If you want the protagonist to explode and stack steel, put more scarce units. However, the latter scenario should be used with caution, because once it grows, it will no longer be weak. If the plot design is like a debuff that lowers the maximum life limit, it will become extremely poisonous. (X) The above is just my humble opinion.
Pure pirate professions and factions will still have traditional pirate behaviors in the future, forming fleets, plundering merchant ships, and slaughtering ships when merchant ships resist too hard.
More
In addition to Baldhead's new book, I have also followed several authors on the Internet, who write about weapon masters and light-blood transformations. (Others, such as the Ten Thousand Soul Banner, the Magician, the Yin Soldier Altar, the Planeswalker, and the Sword Immortal, I feel that their integration is too abrupt, and the sense of substitution is too poor. I can forget it after reading the free chapter, and I can't figure out the priority). This book is okay. I will play it first. LoL has a strong sense of immersion. Secondly, Zongwang is a brush game, and other plots don't matter.
In fact, most of the author's themes on the Internet are about experiencing various worlds, and going to each world with a playful mentality. Why did the previous time-travel genre not work well? One is that the process is repeated a lot, and the other is that the pressure of life and death in modern society is not that great, or it can be said that the pressure of life is greater. Now, I can no longer sympathize with the life-and-death crisis of traveling through time. If I want to read novels that are more relaxing, the more traditional way is to travel to a different world, see evil ruling the world, and clean it up. Now this is left. Life is stressful, so you need to use this method to relieve stress.
I haven't watched it yet. Will the protagonist get a boat in the middle? I didn't read it in the introduction. If you don't even mention the ship as a pirate, it's a bit of a trick. Even if you want to be a space pirate, you have to have a ship. Otherwise, it's better to just write that you are an artificer or a robber. Don't say anything traditional or untraditional. Using pirates as a gimmick and the identity of the protagonist without some standard things has no meaning at all.
Heart of Steel came out and called me ()
Come on Shennong
Is it the Virgin in pirate skin or a pirate in real piracy?
New comprehensive network! Surprisingly good!
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