
An Artificer's Guide to Adventure
奇械师冒险指南
- Status
- Completed
- Length
- 1.0M Words
- Genre
- Western Fantasy
- Subgenre
- Sword & Sorcery
- Updated
- 1y ago
- Source
- Qidian
Stats
420Chapters
0Votes
8.6kRecs
46kFans
Tags
Synopsis
More by this author
In booklists 3
Cure for a Reading Slump
I usually look at the title first, then the synopsis, before deciding whether to keep reading. Here are some books I’m currently reading that seem pretty good. I might end up regretting this 🌝🌝🌝. I’m not aiming for masterpieces. I don’t have much time, so I’ll take my time with them and enjoy the process.
10Books4Follows1moUpdated
Wang Yue Bai's Fantasy Library
Mostly new fantasy novels.
49Books663Follows8moUpdated
Interesting Books and Personal Favorites
Mainly D&D fantasy and historical fiction. Rated out of ten.
17Books8Follows2yUpdated
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Reader comments 35
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The writing is very good, except that the whole article is full of the humble psychology of this little virgin, which makes people sick 😅. And I feel like I have no sense of crisis. I am in the underground area. I feel uneasy and malicious. I mention it and then do what I should. It seems that I am not worried. Isn't the surrounding area investigated? Don't you observe the environment? The dangers I saw in the article include the illithid hidden in the mushroom forest, the bugbears keeping lizards in captivity, and who knows what was broken in the sword. These protagonists feel the signs, but they still know nothing about it, so they have zero ability to act and no sense of crisis.
Although, the strength of the magical weapons is still too humorous. The three-in-one sub-classes are not that strong. When I was a thief and a ranger, I couldn't even think of the magical weapons because they were too weak.
Hope
Pixel
I have read more than a hundred chapters. Let me talk about my experience. First of all, I really like western fantasy adventures and harem light novels. I don't know much about DND, but I also played through Baldur's Gate 3 for a week. I really liked the first copy. Although it was a bit too long, I still liked the process of the protagonist and Hope relying on each other and slowly becoming stronger. I'm not very satisfied with the academy chapter. On the one hand, there are more teachers, classmates, and parents, but most people probably still like the interaction between the protagonist and the heroines, at least I do. Also, there are too many protagonists who combine earth knowledge and magic to create things. This one relies on earth knowledge to invent new things, and it makes others shocked. I feel a bit outdated. Anyway, I don't feel happy, and I feel a bit embarrassed. On the contrary, the interaction with Nia is more interesting. I hope that the author will focus on adventure in the future, and use it as a buffer with beautiful girl posts. This is the reason why I am willing to spend money to subscribe. Of course the above is just my own point of view, the author can refer to it for reference
It's a pity that although it has a solid foundation based on DND, the second design is a bit stiff. In an extraordinary world where strength is status, the school does not focus on cultivating a spellcasting genius. He only has attributes but no level (the author sets up three elements for upgrade, 1 attribute, 2 expertise, and 3 experience). After following the protagonist for a few days, his level will rise rapidly. In the beginning and in the dungeon, the protagonist uses psychic organs transformed from multiple mind flayer larvae, and then dares to use psychic powers to fight against the mind flayers. When the potential enemy is a mind flayer, the detection method relies heavily on psychic powers (isn't this Luban playing with a big ax in front of the door?) The protagonist's experience in the dungeon is fake. Those life-and-death crises seem to have never happened at all. Later, there is no impact on career development and methods of conduct - armored props are colorful. Whistle (the armor has more arm blades, several more modes, and improved attributes. All of the above have been mentioned in one sentence. Then there are more flashy props, and they are even described in detail. As a result, when something happens, he complains in the article that the attack is not enough. The whole "Moon Spirit Essence Liquid" changes from one thing to another. When in battle, he describes it like a toy, without strengthening the layer of paper on his body). When encountering things, he can make waves (being attacked by a sneak attack, falling into a trap, trusting strangers, and walking into the trap with his body just because he is wearing armor).
It's the kind of classic protagonist, spiritual eunuch type. I am only interested in peeping, and I will never do it in real combat, and I will restrain myself not to do it. I didn't even dare to dream, and I was holding on to my dreams. The protagonist can have no desires and develop his career seriously. The protagonist can have light desires as an inconsequential adjustment. The protagonist can have serious desires, so he can be serious about it. But the protagonist cannot be obsessed with desire + being a eunuch. His mind is full of astringency while he desperately endures it. No matter what conditions are provided, endure it with all your strength.
Map of Khorvaire
Khorvaire
At first I thought it was an adventure novel and ordered some chapters, but it turns out that it seems to have become a territory management later on?
Has the author died recently?
Emmm, the writing after coming out of the dungeon is indeed very boring The male channel writes fantasy, but the main point is actually upgrading, treasure hunting, adventure, etc. You made the college plot a bit too bland. Originally, the style of fantasy art is incompatible with traditional fantasy, and the interactive part is too Japanese-style, so if it is separated from the adventure plot, it will not be able to please fantasy readers.