
Reborn in America: This Is My Era
重生美利坚,这是我的时代
- Status
- Completed
- Length
- 1.7M Words
- Genre
- Urban
- Subgenre
- Business & Workplace
- Updated
- 2y ago
- Source
- Qidian
Stats
355Chapters
0Votes
14kRecs
40kFans
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Reader comments 41
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To be honest, if the writing was normal at the beginning, now it feels like the protagonist of the book is just an idiot who will just get carried away without someone to hold his butt. Everyone around him is working hard, but apart from talking, he is nothing but a historical science commentator. Other time-traveling protagonists either tried hard to copy or tried to use the time difference to create advantages. But the protagonist of this book just lays down and lets people feel disgusted until they are anxious enough to make a comment. It's really disgusting in the context of the surrounding characters.
The detail description method of this book is the highlight, but the content is unforgivable. The main point is doubtful. The protagonist has decades of experience in the financial industry in his previous life. Why does he become a half-knowledgeable person in his rebirth? If he was an ordinary person in his previous life and was not advanced enough, it is understandable that he can use his knowledge to develop industry. He has enjoyed fast money in finance and still does nothing. Is this against human nature? Why does the mentality of an old man with decades of experience or the protagonist who has been reborn in middle age suddenly become that of a twenty-year-old child? Physical recovery is possible, but psychologically it is irreversible. How did the author ignore this? I don't quite understand that a financial crocodile who is used to fighting in the financial workplace and is willing to go to the gallows for profit, facing all kinds of human battles in the financial industry, has fallen into the small puddle of "trust" several times after being reborn. This is incomprehensible, and it is also the biggest failure of this book! The wolf nature of financial practitioners has not been shown at all, and the dog nature (not being able to be beaten, barking every time, biting reflexively) is clearly visible! In summary, this book is a wise book. Those who are easy to substitute should not read it, as they may easily get internal injuries! Discardable! ! !
The content is good, and the science is very tolerable, so I might as well skip reading it, but the main character looks like he's acting in a drama, exaggerated and neurotic, which is hard to bear. Author, are you willing to take on the role of a neurotic protagonist?
A word of advice, don't think about being an investor who only invests money. I have read a book before. Although the writing is very poor, there is a description in it that I think is very realistic, and that is the discussion about investors. If you are investing in a well-known company, and the industry is also on the rise, and an unknown big investor holds out banknotes and says I want to invest in you, they will do a background check and ask you if you can invest, but what help can you provide to the company, and whether your connections can help you resolve worries and share professional matters. Even if you are well-known, if people agree to your investment, it will be based on your background and the possibility that you will be required to solve specific problems in the future, such as litigation, channel expansion, foreign cooperation, etc. When a company needs angel investment, spending money and doing nothing is indeed what the protagonist who can predict the future can do. However, when the development reaches a certain level, if the angel investors still do nothing and only think about equal cents of money, it will be impossible to increase investment in the subsequent BCDEF round of investment. If you only want to distribute money but not incubate the business, the founder will basically think about joining others in the BC round to kick you out as an angel investor who does not help but only distributes money.
Just to look at it, at such an early date, the protagonist doesn't want to do terminal work and wants to authorize others to do it. No wonder the results are mediocre.
You can represent anyone, except Atari. First, in this kind of cooperation, the production and sales party will definitely get the big share, and you, the copyright licensor, will get the small share. Second, although you have no conflict with Atari now, you will inevitably conflict with Atari if you become bigger. If you are represented by Atari, he can directly borrow a lot of benefits from this time to dominate the United States in advance, and even control the third terminal. It will be much more difficult for you to be the leader in the United States later.
I recommend the author to read an old book, Rebirth of the Electronic Empire. The author's information about video games and computers is basically complete and correct.
This commercial gives people a headache. With the background of the main character, he is so defiant to the sky and the earth that he doesn't even know how he died. The reason why Apple can become Apple is not because its name is Apple, but because of Steve Jobs and the numerous resources and background behind him. If others invest, the protagonist will be so angry that he can live alone. It's okay for you when you're small, but if you want to be able to eat alone when you get older, just wait until someone else eats you up.
It's impossible to let Walmart lick you. They don't make as much as you, but their influence is countless times greater than yours. Regarding traffic, Wal-Mart is really good at high-frequency consumption, while you buy a game console, which is low-frequency consumption. I buy a game console and leave. I can buy a game console and drive 20 I drive 20 kilometers to buy from you, but I also drive 20 kilometers to buy food and bread from you. Therefore, the value of the people attracted is not high. Unless it reaches the scale of Wal-Mart in the future, the conversion rate of traffic can go up. But at that time, Wal-Mart will not want traffic like you.
Originally, I planned to post this review tomorrow, but a guy in the book review was very aggressive with me, so I refused to accept it. First, according to the time in the book, the final selling price of the arcade Snake arcade machine should be around 2,600 US dollars. At that time, the profit margin of arcade machines was 40-50. Even if you are a popular arcade machine with low R&D costs and a profit of 80, the cost will still be around 1,500. This is the cost of first-hand production and sales, with a profit of 1100. How to divide this money? Atari will definitely take the lion's share. Even if you score 64 (this ratio will definitely not succeed, 73 is about the same), the protagonist will get 440, and Atari will get 660. Then Atari uses large-scale input, and the cost can be reduced. I don't know how much it can be reduced, but it will definitely be lower than 1400. I will calculate it at 1350, so in fact the protagonist will get 440. Atari got 660+150=810. Second, what did the protagonist gain? A big push of money, is there anything else? At most, there is a product company brand that designs snakes. But what did Atari gain? 1. A large-profit project is enough for the company to survive for one year without losing sales channels. 2. A large amount of profits to ensure later development and operation. 3. Use other people's products to develop your own sales channels, or even develop them vigorously. 4. Use the product settlement period to force the owner to hand over the next game. You are not afraid of a lawsuit. It is not illegal to delay payment until the final settlement period. Third, 1 here I will remind the author of some information. Atari is a company that prefers to play 2-choose-1 games than Sony. 2. There were no electronic product malls at that time. Most sellers of arcade machines were in laundries, bars, casinos, and movie theaters. The sales methods were face-to-face sales and product promotion meetings. Therefore, once the sales method is monopolized, the protagonist will not be able to turn around later. The summary is that going with Atari is the worst choice among many choices, except for selling Snake. The absolute best thing for me is, 1. Ask relatives to pool together a sum of money, no more than 200,000 is enough. With the main family situation, this money can be scraped together casually. A family like my parents will definitely have one house per house, use the house as mortgage, and let my aunt borrow the rest. 2. There is no need to make too many products. Make a few dozen first, and use the rest for sales in one state, such as California. This kind of product is basically fully paid for, and the money recovered is put into production and sales, and it slowly grows. 3. With the patent, even if it takes the protagonist 2 years to sell it nationwide, it is still worthwhile. Anyway, there is less piracy in the United States, so the protagonist will gradually have sales channels, which will be of great benefit in the future.