
My Writing Cheat
我的文字挂
- Status
- Completed
- Length
- 510k Words
- Genre
- Gaming
- Subgenre
- Game System
- Updated
- 6y ago
- English
- Request a translation
Synopsis
Stats
224Chapters
4.8kRecommendations
12Fans
More by this author
In booklists 1
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EN
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Reader comments 24
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If experience points are evenly distributed, what's the point of having an AFK (away from keyboard) skill bar?
Why do all the main characters use swords? What's the logic? In novels, swords are usually used by skilled fighters because it's human combat, and humans are very fragile; a single stab is fatal, especially a throat-slitting. But the world in these books includes monsters and spirits, which are at least thick-skinned and tough.
Weapon appraisal is a major rip-off!!
It's a bit upsetting to see that Strength and Agility are increased as a percentage; it feels a bit weak.
Everything was fine until the map changed and I couldn't stand it anymore.
It's strange that 200 chapters haven't been released yet.
I just want to know the protagonist's strength. Every time, the character's stats show only numbers like physique, agility, swordsmanship, and the level of their inner cultivation, but in this other world, martial artists have a nine-rank system. You can't really compare the two to see the protagonist's true strength! It's so confusing.
There's no need to add so many settings to the game's world-building; the hamster skin and the perfect appraisal feel out of place to me.
Everything was fine up to that point. However, being transported to another continent, where fate is at stake and one's will is controlled by spirits, is not a good prospect. Few people would want to watch a protagonist whose fate is controlled by others.
What I hate most about reading data streams is data errors. Authors, please be more careful when writing novels! A few typos are tolerable, but data errors are just awful. Imagine the protagonist finally levels up, only to have a data error make them worse than before.