
France in the Warhammer World
战锤世界的法兰西
- Status
- Completed
- Length
- 235k Words
- Genre
- Gaming
- Subgenre
- Game Otherworld
- Updated
- 6y ago
- English
- Request a translation
Synopsis
Stats
116Chapters
2.1kRecommendations
1.9kFans
In booklists 1
Readers also read
The Disaster Player in the Civilization Game
From a Blank-Slate Player to the God of Machines
Lord's Farming: The Gods' Game
Among the Stars: Lord of the Star Sea
Reborn in 1938: I'm Done Being a Landlord
EN
Starting from The Lord of the Rings
The Middle Ages from the Start, and the Crusades Are Underway
A Dungeon Just Appeared in My Living Room
Siheyuan: Starting by Picking Up Attributes
Lord of the Oasis
Warhammer: Hail to the Void Lords!
Warhammer: Emperor, Please Believe That I Am Loyal!
Reader comments 28
Google Translate





The author still needs to figure out how to deal with high-end military force; the Warhammer world is not a problem that can be solved simply by mass-producing troops.
I found a line that perfectly captures the essence of humanity in Warhammer: "Perhaps one day, humanity will lose its courage, we will abandon our friends, sever all bonds and alliances, but not today! That will be when wolves reign supreme, shields crumble, and the world of humanity faces annihilation, but not today! Today we will fight to the death."
Bearing the French name but following the German path, crushing other human kingdoms in battle—is Warhammer really that easy to conquer? Chaos and corruption rely on God; the author probably doesn't know much about Warhammer, the writing is too simplistic, and the plot is weak.
If the protagonist brought a Red Alert base to Warhammer, there might be hope, but what's the point of bringing France from Empire Wars? I can't imagine how they could defeat any race.
The author has consistently avoided discussing magic, making it feel like the Middle Ages has become a magic-free world. Moreover, the story progresses rapidly within the Middle Ages, and Tzeentch will have a heart-to-heart talk with you. 😁
I suggest you check out the Bilibili video by Double-Tailed Comet, which introduces the various countries in Warhammer Fantasy.
Generally, leaders in Warhammer Fantasy are quite capable fighters. What about the protagonist? Otherwise, a single Skaven assassin will be game over.
Mindlessly pushing the tech tree is pointless. The Chaos Gods are like parachuted-in equipment; even if you upgrade your tech tree, they'll just drop in the same level of technology. Even if you reach 40k level, you still can't handle Chaos. The Medieval world is a hopeless place destined for destruction.
Warhammer is hard to write about. Warhammer 40k was alright; although it was still hopeless, at least there was a glimmer of hope (Emperor). But Warhammer Fantasy was truly hopeless. Even Sigmar's arrival was useless. This planet was destined to end in despair amidst the laughter of the evil gods. Keep it up, author!
In the Warhammer world, it feels like change will bring Tzeentch, war will attract Khorne, and lust, especially lust, will definitely attract Slaanesh. Poor sanitation is Nurgle's favorite trait. Plus, there are the Skaven and Beastmen eyeing us from the outside.