
History of Goblin Empire Building
地精帝国构建史
- Status
- Ongoing
- Length
- 230k Words
- Genre
- Western Fantasy
- Audience
- Male
- Subgenre
- Epic Fantasy
- Updated
- 6y ago
- Source
- Qidian
Stats
0Monthly votes
333Recommends
953Fans
112Chapters
Tags
Synopsis
Reader comments
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The current performance of this book is a problem that troubles the author... How should I put it? Of course, this book is good food (not bad as far as I am concerned), and I am very happy to use it to pass the time. I hope it will be published as soon as possible, so that I can get more publicity resources. Compared with other books of the same type, I feel that the quality of this book should be considered above average, and this score is indeed not the best. So after saying this, I will talk about some of the shortcomings that still exist. In order to better express it to the author, what I say below may not sound so pleasant. I discussed it with the bookworms in our group, and I feel that on the one hand it is due to publicity, and on the other hand there are my own reasons. My own reasons can be divided into external causes and internal causes. 1. The external reason is that the current traditional mainland western fantasy is in overall decline. All painting styles and routines do not perform well according to traditional western fantasy. Of course, unless you are a great master, everyone will read what you write. Although the author has also made some innovations, such as wizards and constructed civilizations, they are not reflected in the current chapter. There are no wizards, and the relics of constructed civilizations are more like new golden fingers. Therefore, the author's innovation is only that of Goldfinger, and the routines are still those of traditional Western fantasy. The innovation is not enough to change the essence or even the style. In terms of routines, this is a traditional Western fantasy farming novel, at least so far, and readers do not have a strong sense of novelty or expectation. 2. The internal reason is the lack of imagination. In fact, every step of the author is not unfamiliar to the readers. Becoming a slave ☞ Escape ☞ Find a new home ☞ Farming. I dare say that this routine is too common. The difference is that there is an extra constructed civilization and a wizard. This is what I am currently looking forward to. However, the wizard Not on this planet, constructs are just new golden fingers. Oh well, the most attractive part is exactly what is not done well. Fantasy novels are imagination novels, and imagination is directly proportional to the performance. On the contrary, the plot and characters are secondary. You think your writing is good, but the pen and ink are spent on secondary places. Why go to the valley to farm? Since the constructed civilization is so powerful, you might as well turn the entire planet into a ruined city. Goblins develop in the ruined streets, taking the relics of the constructed civilization on constant adventures, constantly looking for new clues, and matching wits with various enemies. In the meantime, there are also crashed spaceships, abandoned factories, mysterious AIs... Just like the maze, the goblins are learning knowledge quickly, using their wisdom to solve problems one by one, developing civilization but encountering stronger enemies... Isn't this plot more exciting? What I don't understand is that the author innovated a wizard and constructed civilization, and then forcibly removed the wizard in the early stage, and then went to farm to weaken the constructed civilization. So your innovation is equivalent to saying that it is just for escaping in the early stage, and then adds some cheats? Why does the author still use traditional Western fantasy farming ideas to handle the plot? You still have to go to the Goblin Valley. What readers want to see is more and more exciting information about constructs and wizards. Now you go and play the goblin version of tribal war for me, and write hundreds of thousands of words in that crappy place, leaving nothing to chance. What should be received at this stage is the impact of a large amount of information. It is obviously a stage where the plot should be launched, but the plot is actually slowed down. This is something I did not expect. 3. To sum up, I think the author's current plot and characters are okay. The only problem is the thinking problem, which causes the plot and characters to move in an unattractive direction. The thinking is the starting point, and the plot and characters are all derived from the thinking. If your starting point is farming in a traditional Western fantasy continent, then there is actually no problem at present, but readers are tired of tradition. But if your idea is a novel type, then your current plot and setting will be very problematic. That's it. But now that I've written everything, I'd better look for promotional resources as soon as possible. In fact, I think the writing is quite good, very stable, and there is no obvious unreasonableness or intellectual hypocrisy. I feel very comfortable watching it. Putting aside the idea, even in terms of traditional Western fantasy, the results will not be like this. I can only sympathize with the author. By the way, I hope your results will improve as soon as possible. If there is no hope, just treat it as practice and gain popularity.
Not bad, I prefer reading farming articles, but different types of farming articles are quite attractive to me. Support support!