
Bringing the Stars to the Apocalypse
带着星际到末世
- Status
- Completed
- Length
- 892k Words
- Genre
- Sci-Fi
- Subgenre
- Apocalyptic Crisis
- Updated
- 7y ago
- English
- Request a translation
Synopsis
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More by this author
In booklists 11
Games in Another World, Another World as a Game
Some game-world novels that I personally enjoyed. Sharing is a joy, so I'm sharing them with everyone. I'll update the list if I find more good ones. Thanks for all the flowers. There are quite a few game novels in the comments too, but they aren't really my thing, so I didn't add them to the list. Still, you might enjoy them.
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Reader comments 38
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I came from the "Portable Interstellar" book and wanted to give the author some feedback. Please don't always write about systems, politics, freedom, and revolutions; it feels like you're alluding to something. But actually, I just want to read a satisfying story where interstellar units crush other worlds. 😁 Just my personal opinion. Anyway, good luck to the author!
Let's discuss the author's design of the character Tang Yan (purely for discussion, without personal preferences, rational analysis is preferred, and differences should be respected).
Regarding the character Tang Yan, created by the author, there are some generally accepted facts: this character is a transmigrated protagonist from the author's previous completed novel, *Following the Stars*, and the accompanying system is similar to the protagonist's system in the previous novel. Through the previous book, we can deduce the following points:
[Long storyImaginationFan] Morning Star Apartment (Has moved here, updated from time to time)
The best way to utilize the Protoss, and how to win both the love and hatred of the wasteland populace, is to establish a church that believes in the Protoss.
The protagonist's interstellar system gains reward points through a combination of trust and hatred from others, resulting in a significant increase in reward points. "Rewards are based on human emotional feedback, categorized into three levels: satisfaction, gratitude, and trust, corresponding to reward points of 1, 10, and 100 respectively.
Hopefully, I can keep writing this time.
Personally, I feel it's a shame that the StarCraft, Red Alert, Age of Empires, and Mount & Blade series don't feature mass-production unit strategies. More importantly, it's a shame that the authors, with such excellent writing skills, didn't include such strategies – a major disappointment!
Giving up ←_←? Oh well, never mind.
I can only say that you're now on my list of books I shouldn't follow. I won't preach any grand principles; everyone needs to eat, right? But your new book... Forgive my bluntness... I won't be reading it until it reaches a million words. I've been waiting for so many days, even setting up auto-subscription, fantasizing about what the future holds... And it turns out to be this ←_← Oh well...
Warhammer 40k had a galactic scale, StarCraft had a sector scale, but this author turned it into a village brawl. The previous book was the same. Seriously, if you're going to write a book with such a narrow scope, don't use such grand settings. It's just awkward to read.
I think the author is better suited to be a writer than an online novelist. Your meticulous writing style makes you a slow burner, and as you yourself said, it can be tiring for readers who are following the story closely. At the same time, your writing is excellent. Therefore, I think you could try turning it into a physical book and finding a publisher. This path might be more suitable for you, @reader
The swarm destroyed our home My noble people have become refugees.