
I Can See Drop Rates
我能看见爆率
- Status
- Completed
- Length
- 152k Words
- Genre
- Sci-Fi
- Subgenre
- Evolution & Mutation
- Updated
- 7y ago
- English
- Request a translation
Synopsis
Stats
65Chapters
10kRecommendations
33Fans
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In booklists 2
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Reader comments 27
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I just want to say, isn't this supposed to be a drop? How did it become a loot drop?
A new book is out!!
Go, Mio-san! (。・ω・。)ノ♡
My suggestion remains the same: author, could you please improve your book title? After all, the title is the first impression a book gives.
Keep it up, author! (●'◡'●)ノ❤
The forced showing off is really awkward. Besides, your cheat codes are basically useless. What's the point of drop rates? You still have to fight. You might as well set your cheat codes to predict what you'll get within a certain number of minutes, and then change it to something else after that. Or, when upgrading skills, you could check when your luck is at its peak for a higher success rate.
So, it's good to have more problems than bad, right? 🙂
The writing is really good, author, please don't give up so easily! 😢
I don't know what the author was thinking, but I think that most people currently following several of the author's books are those who started following from "The Legend of the Condor Heroes." The author wants to try different styles simultaneously, but the update frequency of each book is decreasing accordingly, and then at some point, they can't keep going. This is quite a blow to those who are seriously following the book. For example, the previous post-apocalyptic interstellar novel...
I don't understand it. It's not funny, and it's not exciting either. It's just awkward.
This is a lighthearted story about teenagers with delusions of grandeur, suitable for middle schoolers. For some inexplicable reason, a level 5 gaming pro is unexpectedly defeated online.