
Far Eastern Kingdom
远东王庭
- Status
- Completed
- Length
- 4.5M Words
- Genre
- Gaming
- Subgenre
- Game Otherworld
- Updated
- 7y ago
- English
- Request a translation
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In booklists 94
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Reader comments 34
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As a financial professional who has worked in investment banking for many years, I personally feel that the financial system and financial instruments, as well as the country's fiscal and tax policies, mentioned in the article, are somewhat out of sync with the established level of productivity. In my personal understanding, agriculture in the Far East is still at a medieval level.
At first, I thought it was a game of leveling up and farming, but it turned into an adventure-leveling game. It's not that it's unreadable, but it's written like a children's game, leaving readers completely confused. A warrior tank?! He only managed to land a final blow on a boss with incredibly high health. It's completely incomprehensible.
I think the book titles have serious cognitive problems.
First, let's discuss what the Far East is. Realistically speaking, starting in the 16th and 17th centuries, European powers began their eastward expansion. Based on their geographical knowledge and distance from themselves, they named different regions in the East "Near East," "Middle East," and "Far East."
Regarding the circulation of Aucoins
The book defines Arcane Coins as the manifestation of spell slots stored in the Arcane Bank. A level 1 spell equals 1 Arcane Coin, a level 2 spell equals 3 Arcane Coins, and so on, with an Nth level spell slot equaling (2N-1) Arcane Coins. However, the problem is that ordinary mages lack the ability to store and summon spell slots.
[Comment] The financial institutions in the book all seem to have a peculiar way of thinking.
For example, the Yangbo Chamber of Commerce clearly doesn't share the protagonist's optimism about the future returns of short-term bonds. Otherwise, why would they only buy 1 million worth of short-term bonds? If they lack funds, where did the subsequent loans and insurance come from? If they truly weren't worried about the risks, wouldn't they have simply bought bonds directly?
[Comment] After mages possess spell pools that can store and retrieve spells...
This is probably more than just a financial institution; it's the most powerful violent group. Level 5 mages can use third-tier flight and fireball spells to bombard ground targets from over 200 meters in the air. The only reason they don't pose a significant threat to other classes is because lower-level mages have too few spell slots and the cost of creating spell items is too high (it consumes…
What I envy most about the protagonist is his massive harem ability 😡
I want to know the difference between 26 points of strength and 27 points of strength. Are you kidding me?
[Comment] This Paladin concept is good.
Using the high damage of the Charge skill to compensate for the Paladin's weakness of relying on Charisma and being stingy with Strength to reduce damage output is a great design choice.
Over a hundred chapters, the character shows no growth beyond sheer power. The protagonist is an incompetent leader, and the supporting characters are equally incompetent teammates. Most pathetic of all, they were flirting during battle! Afterwards, they showed no remorse whatsoever; in fact, it gave me the impression that the protagonist and his teammates believed their actions were justified.