
The Game Development Tycoon
游戏开发巨头
- Status
- Completed
- Length
- 2.9M Words
- Genre
- Urban
- Subgenre
- Urban Life
- Updated
- 10y ago
- Source
- Qidian
Synopsis
884Chapters
0Votes
27.5kRecs
32.6kFans
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Reader comments 43
Translated by Google Translate
[Comment] The author comes in and takes a look, the advice of a 9-year-old bookworm may be useful!
For game novels, the focus should be on the game. Other plots are also needed, but not too much. A little more will feel like it is going off track. Readers need reading fluency. One thing I have never quite understood is that many stories about protagonists living abroad must use foreign names. Why not keep using Chinese names even if they have Chinese names? Using foreign names will make readers feel uncomfortable. It's like a person who doesn't usually use English may accept it once or twice when he sees it in English, but if it happens more times, he will feel a sense of resistance. After all, it is not something he is familiar with. Of course, English names can be used, just use them when talking to some foreign NPCs who don't speak Chinese. In my opinion, some books on game development can be directly classified as "shuangwen", and the key point of "shuangwen" is the word "shuang". The plot may have some twists and turns, but these twists and turns should not cause too much discomfort to the readers. One thing that is very important in novels developed abroad is the nationality of the characters. The protagonist is Chinese, whether he is an overseas Chinese or an overseas student, but he is still Chinese after all. Realistic development novels should more or less focus on promoting the development of China or bringing Chinese culture, martial arts culture and the like to the world. . . Some people may say that this is a bit old-fashioned, but it is undeniable that many people will feel a secret sense of joy when watching such a plot, and they may not even notice it themselves. . . This book is for Chinese people. Writing this will make many readers feel that they are Chinese and have a sense of superiority over people from other countries. . . That's it for now. After all, there are only 300,000 words. I'll talk about the other updates after reading them. . . . . . Don't take anything you say while drunk seriously.
In order to cater to American players, the mushrooms were changed into soldiers, and the turtles were changed into scorpions. Haha, so Mario's classics do not lie in the so-called originator at all, but in the cuteness and childishness of the water pipe mushroom turtle! Excellent art is an important factor that can conquer men, women, old and young! Are there too many games whose originator no one cares about?
[Comment] I really can't stand it. Let me tell you why.
The author's celebrity worship is too serious. Every time an NPC appears, he has to introduce XX God, XX Saint, and XXX to the cool DIO in a long paragraph. Sorry, I really can't bring up the interest of idol worship. Entertainment is to serve people. This kind of surprise when seeing a celebrity, the XXX master's collecting habit must have been written down a few years ago. Did the author not consider the butterfly effect at all? Without the accumulation of various experiences and insights in history, those celebrities are nothing compared to the protagonist's 30 years of knowledge reserves.
😂I only read 30 chapters, and I feel like 20 of them are from Baidu Encyclopedia.
Does the author's understanding of the game mean that the more complex the better?! Some games become classics because they are fun and simple! Instead of looking at how naughty I am, I have everything you have, leaving you with nowhere to go as a younger brother, so you can all call me daddy!
This book is like writing a running account, with no sense of immersion at all, and there are too many games developed too quickly. The game development is all done in one stroke, which makes people lose the passion and fun. To be honest, this book is only suitable for skipping reading! I don't recommend spending money to watch it. A lot of the content isn't worth it.
I read this book in junior high school. It's full of useful information about the history of game development. I was fascinated by it at first, but now I can't stand it anymore. I don't know if it's because I'm being impetuous or because online writing has become too fast.
The author really likes to bring in private information. I came to read the novel, not to see you criticizing Xianlu and Yao over and over again. I am not interested in them, and I am not interested in you being so angry. But you bringing in private information in this way really affects people's reading experience and disgusts me.
This book cannot be read as a novel. It can only be read as the annual summary report of a certain game company. It is too watery.
I have been reading this book for the past two days, and I have read Chapter 83. Please give me your own review. What can I say about this book? The first few chapters are not bad, but I don't know how powerful they are, and then they become more and more biased. For example, if you go to a restaurant to eat a dish, you may care about the little allusion to the dish, or the background of the ingredients, whether it is pollution-free, free-range, etc., But few people will care about the certain aspects of this dish. The background of the food provider, life, and so on. This book has too many pages in irrelevant places, but the theme is the game. It talks about a lot, but in the end the game is mentioned in one sentence. This is very speechless. The rest is just this awesome person or that awesome person, and so on, write a lot, but the game only talks about a few words, and there is no impression in my mind. As a result, this book is boring, without passion, without ups and downs. It is really like an instruction manual, or a popular science collection, nothing more. I read this book very slowly and in detail, and I couldn't understand many parts. Then I read slowly, and when I understood it, I continued reading. I found that the things I understood earlier were of little use to the rest, that is, a hammer here and a stick here and there. Well, that's it for now. I read this book mainly to have some feelings and to pass the time. 🙂 This little book review hopes to give some inspiration to latecomers. To sum up, don't have high expectations, because there are no bright spots and a lot of bad points, but it is acceptable. Out of 10 points, I will give it 4 points, which is just shy of passing, but it can be read and pass the time.