After transmigrating to a fantasy world, Nade becomes a mage.
Here, magic is a tool, an end in itself, and a symbol of mystery and power.
But it is also a Dark Middle Ages where barriers to knowledge tower high.
Mages seclude themselves in their towers, using protection as an excuse to act like an academic cartel.
The nobility exploits the people without restraint, using political schemes to conceal the sins flowing in their blood.
Priests pray with devout piety, yet turn a deaf ear to the suffering around them.
They lock the truth away, promising the masses warmth and light, but they cannot restrain a soul brimming with curiosity.
[Scholar: Increases spell strength according to your Mystery level.]
The more you know, the stronger your magic. Knowledge is power!
[Detection: Scans your surroundings according to your Nature level.]
If you cannot hear Nature's voice, how can you answer its call?
[Fool's Archaeology: Senses buried artifacts nearby according to your levels in four dimensions.]
My crazy radar is vibrating. There must be something valuable buried nearby!
Magic, history, politics, astrology, bestiaries of other races...
Every bit of knowledge gained becomes another step toward the truth.
When the world has shed its veil, Nade can call himself a true archmage.
"Magic is a tool, not an end in itself. Do you think I go on adventures and dig up ancient ruins to pursue the truth?
It's all to take down the academic cartel and show those barbarian mages what true academic freedom means!"
But before he can grasp the truth, the archmage has to sell medicine and save up to buy a couple of spellbooks.
"Hey, want a bottle of Fulenin? Even goblins come back for another!"
[Road Trip Adventures] [Archaeological Excavations] [Amateur Mage] [Multiple Female Leads]