
The Evil Dragon Just Wants to Stay Home, but Players Keep Pushing Technology Forward
恶龙只想宅,玩家却狂攀科技
- Status
- Completed
- Length
- 633k Words
- Genre
- Light Novel
- Subgenre
- Original Fantasy
- Updated
- 1mo ago
- Source
- Qidian
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In booklists 2
Longwen Budding Reads Under 300,000 Characters
These are dragon-themed novel seedlings I've found. No reviews, just monthly updates. If you come across any new dragon-themed novels, please tag me. Thanks! I changed jobs, and lately I've been working overtime all the time. My phone signal is also on and off. Sorry, everyone, I haven't had a chance to reply.
My Little Mysterious Reading List
The list covers a wide range of topics. I try to include fresh releases from the current season. There are no ratings, and I'm not too concerned with nitpicking details. A lot of books go in one ear and out the other for me, and since I started reading a long time ago, I may not even notice some of the so-called minor flaws. In short, the list is very eclectic (repeating this for emphasis), and it may change depending on what's going on in my life. I'll remove some completed works, since I perso
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Reader comments 28
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Why doesn't anyone scold me?
I'm thinking about a question, why doesn't anyone scold me or criticize my book? Could it be that I have reached the starting point of the stand-alone version?
The most important thing for a good game article is to be interesting
Very exciting. Although the game writing is in a sense a slave writing. But black slaves are just a facade, and the core is actually fun. After reading this book, the game world inside feels very fun, which is rare. And many authors just write about the reality of the game and make some bad jokes, which is not actually fun. There are also some readers who want to defend that it is not enough to say what is true and gain money and power, but that is not the case. Reality does not mean fun, but games must be fun. Because the so-called reality/money/power are all empty words, a numerical value, and a setting. Not interesting. This book raises the protagonist's position from the beginning to a position that has no appeal to the players. It's like a buyout game. To be precise, the protagonist only needs the players to play the game, rather than teaching the players how to play the game and then exploiting the players as black slaves. Indescribably wonderful. Players also play very well, as if they are really playing, which is wonderful.
Provincial flow: group portrait, title protagonist, set up to be a tool person who appears when necessary and provides some resources and materials to advance the plot.
I would like to make a suggestion. When describing players, don't fall into the stereotype of the label. Players are chaotic, which essentially means that there are all types of players. Rather than simply and crudely labeling players as being unorganized, undisciplined, and having chaotic behavior, many articles describing players have this problem. In fact, if you have played many types of games, you will know that players can have quite strong discipline. A typical example is a game of queuing to kill. The discipline is so strong that in a completely wild platoon room, as long as there is a commander to organize, it can be organized very quickly. Teams, let alone those with fixed groups. In many novels, the group of players is labeled and stereotyped like hive consciousness and ideological stamps. To put it bluntly, those who play a lot of games should not use any brains when reading these things, otherwise they will feel funny.
It took more than 40 chapters to write about the specific war in a small place. How do you ask me to persist? I complained loudly. Of course, I can keep reading because the characters are well portrayed. The beauty, the handsome guy, the dragon, the dragon and the phoenix are great. But can you stop writing about the broken war and 50 chapters of the village fighting? It's too much.
I just said that the daily guide can give you a guarantee, brothers
Good looking\(//∇//)\
What you write about a player is a bit too unlike a player. If you don't count life players, just looking at combat players, you should have hobbies such as heavy infantry combat, mountain skirmishing, crossbow shooting, and even technology climbing to use gunpowder explosions, etc. Not to mention that there are clearly extraordinary beings in this world, so why doesn't anyone organize something like a fan club? Typical ones are Bricklaying Expert and Have you laid dust today? Is there any difference between these two roles? If you cannot create a memorable player image, then use labels such as equipment and combat preferences as memory points.
The early setting is very good, but the war scenes are too rubbish and the setting of using resurrection tactics to make players commit suicide is very poisonous. The emergence of firearms will make the magic setting completely meaningless. If it is not balanced, it will be very poisonous.
Invincible, I originally wanted to wait until the book was finished before reading, but the update was interrupted. After a while, it was updated again, and suddenly the official eunuch explanation appeared, and it was deleted from the bookshelf. A few days later, I saw this thing in the bookshelf in QQ reading suddenly updated, Invincible, you are living your third life, right?
Have you ever been a dragon? I wrote some things randomly, taking it for granted.