
I Am the Swarm Overmind, But This Is Warhammer 40K
我,虫群主宰,但是战锤40K
- Status
- Ongoing
- Length
- 419k Words
- Genre
- Light Novel
- Subgenre
- ACG Fanfiction
- Updated
- 7mo ago
- English
- Request a translation
Synopsis
Stats
196Chapters
9kRecommendations
31.4kFans
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EN
Warhammer: Governor of a Planet
Reader comments 30
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It's rare to see Zerg writing these days, so I'd like to offer some of my own thoughts.
First point: The Chaos Four and the Emperor don't have that much direct influence on reality on their own. They need individuals on the physical universe side to act as traitors and open doors to unleash their full power. That's why the evil gods need cultists, Chaos Space Marines, and so on, and the Emperor also needs followers.
That's an overstatement. First of all, the Zerg aren't weak. The reason StarCraft seems weak is because of the small area, but the three races are actually very strong. Take Terran, for example; even babies can afford enhancement drugs, meaning any random person in the StarCraft world would be a superhuman. Then there are the regular units. Marines aren't weak.
Speechless
To sum it up, the author seems to be someone who can't beat the group on the hard difficulty.
The Tyranids and the Zero Swarm, as two major factions in space opera IPs that are somewhat familiar to the general public, share similar origins (such as borrowing from science fiction works like Alien) and have undergone localization and adaptation of Zero Swarm elements in later Tyranid lore texts. However, ultimately, they are quite different, even stylistically opposite, factions.
Seriously, half a chapter is denigrating the Zerg swarm... Is the author a masochist?
Blizzard veterans respond to the connection between StarCraft and Warhammer 40,000.
The rumors had such a huge impact that some StarCraft players actually believed that StarCraft was a copy of Warhammer 40k. However, in 2021, Bob Fitch, a veteran member of Blizzard Entertainment, refuted the connection between StarCraft and Warhammer 40k on Twitter.
The biggest difference between the Terran Zerg and the Star Swarm is their faster-than-light technology. This technology dictates completely opposite business models for the two races, let alone inertial faster-than-light travel. The Zerg swarm is capable of constructing wormhole tunnels, allowing them to send Zerg units and resources from their conquered planets directly to the front lines…
Regarding Blizzard's StarCraft and GW's Warhammer series
Let me say a few more words. I keep seeing arguments like "Warhammer came first, then StarCraft" and "StarCraft copied Warhammer." Let me clarify first: I'm a cooperative player and also a casual Warhammer player. I also read the articles by the translation expert. Let me emphasize that, including myself, we are all just casual gamers or players of the game.
What's there to be afraid of in a Zerg swarm? Unlike in a game where resources are limited and you have to defend against attacks, Zerg has 500 worlds. You can conquer these three worlds, grow Orcs, harvest them regularly, and produce Leviathans. If you're worried about other human factions, just use them to crash into space. After use, simply bring them back to recycle biomass.
Without a high-level research cheat, you definitely won't live long.