
The People’s Game Producer: A Master Designer Bursts Onto the Scene
全民制作人:游戏大师横空出世
- Status
- Completed
- Length
- 1.1M Words
- Genre
- Gaming
- Subgenre
- Game System
- Updated
- 1y ago
- English
- Request a translation
Synopsis
Stats
353Chapters
3.7kRecommendations
40.1kFans
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Reader comments 31
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Producers for All, Alertness Element
Hello everyone, I'm Zhiyin, an individual trainee who has been practicing for two and a half years.
I just finished reading the Germany section, and I have a few points to make. If the author intends to write a traditional urban fiction, then add elements of business warfare, face-slapping, and showing off. However, if writing a light novel, avoid so much showing off and face-slapping. A game studio doesn't qualify as a business war; include a little, but not too much.
I hope you'll include more player feedback. When I read game novels before, they always ended up focusing on making money and showing off, or turning into romance. It was so frustrating! I just wanted to read genuine game experiences and opinions from fellow enthusiasts—that's what makes a good novel!
The strongest form of cultural export is creating your country's culture, and doing it better than you. First, use the other party's culture to create games to penetrate their internal community and gain their acceptance, and then export your own culture.
No, bro, where did the book go?
Having read up to chapter 20, I think it's pretty good. I'm wondering why 3D adventure puzzle games aren't made like Ghost Blows Out the Light. Ghost Blows Out the Light is perfect for it. The scenes are grand, the protagonist is optimistic, open-minded, brave, and persevering, and there's even a touch of humor. If you want to understand Ghost Blows Out the Light, just read the original novel. It's written just like a text-based version of a 3A game.
Speaking of single-player games, Genshin Impact has to be mentioned. Bilibili is full of Love and Teyvat games, but I'm stuck with Hilichurls and the Thieves.
Can we please have less of these low-quality, pretentious face-slapping plots? And they keep coming one after another… If I skip ahead, the plot might feel disjointed; if I don't… my head hurts.
Dear author, could you please let the protagonist be a Monster Hunter character modeled after the Classic of Mountains and Seas?