
Game of Thrones: The Heroes of Might and Magic System
权游之英雄无敌系统
- Status
- Completed
- Length
- 1.2M Words
- Genre
- Western Fantasy
- Subgenre
- Sword & Sorcery
- Updated
- 3y ago
- Source
- Qidian
Synopsis
276Chapters
0Votes
7kRecs
22.6kFans
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Reader comments 35
Translated by Google Translate
Explosive soldiers in a low-demon world? In the TV series version, in the end, it was just close to being possessed by a demon. The h series is a standard high magic world. This means that in the later stage, or even in the mid-term, the book will almost certainly collapse - the power system gap is too big, and all contradictions and strategies will be of little use (I used to play, the dragons in the late stage had dozens of units, but there were only a few dragons in the entire Game of Thrones? How effective is it? I have 50 dragons, still need to fight? Really flying dragons ride in the face). Without these, the ending would be to memorize data and the characters would be homogeneous. The difficulty of writing has been reduced, but the level has also dropped off a cliff, to the point where one pack of cigarettes a month may not be enough. If I have this time to code, I can get more from express delivery. Don't explode the troops, from the militiamen to the angels, don't explode, so that you can continue writing. Soldiers can be summoned or transformed, but there are huge restrictions and they must be cut to the bottom from the beginning. The empty-handed protagonist cannot use them for anything. In the later stage, if the protagonist controls single-digit angels and other ultimate soldiers, he can stand up to the sky. He can be invincible in a small area, but in a big battle, he must be defeated by two fists and four hands. H series of spells also need to be reduced. Any large-scale strategic spells must be at the right time and place, and they must be prepared for a few days to meet various harsh conditions before they can be released. Normally, the violent mage's dry tofu is enough. In this way, the characters in the original plot can fully interact with the protagonist, and their and the protagonist's machinations and IQ can be reflected, and the characteristics of the game can be revealed.
This book can only be said to be very coherent, but there is nothing outstanding about it. I will briefly discuss the minor problems found for the author to learn from. 1. The plot is a bit slow, and resources seem to be impossible to collect directly. There are some obvious traces of suppressing the protagonist here. It is recommended to make a patch to directly convert the materials in Game of Thrones into the system. For example, make an achievement so that the golden dragon can be directly exchanged for gold, and the energy of the White Walkers is directly converted into crystals, turning them into mobile resources. This can better demonstrate the superior advantage of the protagonist as a time traveler. 2. The problem with the army is that the unit strength is too weak, the system soldiers are too few and they are not upgraded. After such a long time of development, there are still so few soldiers, most of whom are aborigines, and their quality is still low. The protagonist's army is like a joke. It has to rush to recruit 10,000 or 20,000 troops, and then it is time to upgrade. There must be a legion and a fleet, otherwise it will not even have top-level troops. 3. System problems. A time traveler should look like a time traveler and should always be at the top. However, you suppress the protagonist too much. The power of the system is no better than that of an artificial god, but it can still be interfered with. It is just like a freeloader. The system asks you to assimilate to the lower world, not the one who is assimilated. Before it is too late, hurry up and patch it to absorb energy and strengthen it. 4. Developmental problems. The protagonist seems to have a serious illness and is focused on magic. Doesn't he have the resources to do it? Wouldn't it be nice to first grow your power and then assimilate him? I have been working all day long on two small towns that are about to be suppressed into two dimensions. The first condition for reviving magic is to unify the world. Without soldiers and territory, there will be nothing. If you need anything, grab it. Once you finish grabbing, occupy and assimilate, won't it be over? No matter how powerful the magic is, it's hard to fight a White Walker. Others have the power and magic to be stronger than others. It's completely different for you to make people who despise magic suffer. 5. Dialogue questions. The dialogue lies in the control and description of the details and the character's demeanor. Try to eliminate the lower tone of voice such as "I'm sorry!" And replace it with a tougher or more normal command tone such as "Go as you please" and "Do as you want". When responding, subordinates can appropriately shorten the sentences to "yes" or "obey", etc. There are no other problems, the logic is very rigorous, and it can be regarded as a rare good Game of Thrones book that has persisted to this day. All problems can be corrected in future plots, don't give up! Come on 😊!
You can refer to the Game of Thrones fandom who entered the palace in more than ten chapters. Game of Thrones: Order of War is very useful for reference. The development of the protagonist (not jumping, a bit tricky but okay), the war scenes (not bad), the world situation (the struggle for power like Game of Thrones is written) are all very interesting, and it is about entering the palace.
In fact, in a sense, if you don't have money and manpower, you can build more Japanese castles, which are not castle towers. The castle towers only appeared at the end of the Warring States Period. You can build some Japanese mountain castles or flat mountain castles during the Warring States Period. Japan's fortifications (casting fortifications) are military buildings that even the Ming army found troublesome during the Wanli Period.
Speechless, it's simply poisonous. It's okay to give the empire you conquered to others, or to give the empire you conquered to your children. What's the point of giving the empire to others?
I can't understand the system text of the violent soldiers. Why is the protagonist always wandering around? Develop well in the early stage and push it later. Otherwise, why do we need a system of violent soldiers?
After reading more than 30 chapters, I also looked at the back table of contents. They are all so systematic and there are all kinds of conspiracy theories, and they are violently promoted. The system is constantly being cut if the world's laws don't comply with it. What is this kind of system designed to do?
This book has a high opening and a low ending, and the plot is fascinating. The influence of various world laws is forcibly weakened. It's okay for your own castle to be penetrated two or three times. The plot of torturing and killing the little girl was written in such detail, which aroused the readers' emotions, but was let go in the end because of profit? If you are a new author, you must remember that either you should not write so miserable, or the final result will make readers happy! We don't want to feel unhappy when we read.
Once enfeoffment is implemented, it will be difficult to centralize power! Once people realize their right to autonomy, they will not be willing to be restricted by others.
I thought I was crushing him all the way, but I didn't expect to pretend to be a grandson. As a lord, you have to take action yourself if something happens...