
The Game Development Savior
游戏开发救世主
- Status
- Completed
- Length
- 549k Words
- Genre
- Gaming
- Subgenre
- Game System
- Updated
- 4y ago
- English
- Request a translation
Synopsis
Stats
263Chapters
3.9kRecommendations
8.2kFans
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Reader comments 36
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I have a question. In the cyberpunk universe, if a company can't compete on product quality, it will inevitably resort to underhanded tactics. But in this situation, even if the protagonist is incredibly powerful, he can't possibly fight the company's army, especially since he already has a team.
If a company that controls the entire world cannot defeat or subdue the protagonist, it would probably choose physical destruction.
If there's no gameplay element, you can write it; don't drag down the intelligence of the entire world. You can argue that big companies don't care about gameplay, but players aren't stupid. How can a game without gameplay possibly sell billions? If players don't buy it, game companies will naturally improve the game's quality.
To be honest, it feels a bit awkward to me. With such advanced technology, it's unsettling that developing an old game requires so much money! It's like using modern technology to make old games! It would be so easy! Besides, old games weren't that big, only a few hundred MB to around 1 GB! Also, the post-apocalyptic era and the gaming era are truly incompatible. In the apocalypse, who cares about playing games? Only in peaceful times is there a market for games!
By the way, what if "The Stanley Parable" were released on Cybertron? 🤭
I always mistake the PS5 controller on the cover for a butt, haha.
I suggest adding Warcraft 3 and World of Warcraft to your playlist 😍, they're so classic!! Especially the Warcraft map editor, so many classic maps originated from here!! Chenghai 3c Dota 😁 is awesome!
Cover
Nintendo games are worth mentioning, such as Super Mario Galaxy, Super Mario Odyssey, The Legend of Zelda: Ocarina of Time, and The Legend of Zelda: Breath of the Wild. These are all super classic games, but none of them are PC or mobile games.
If the settings are wrong, what does it mean to spend 20 million yuan on electricity in two days? It would be better to do this to charge the system, so that the energy can be converted into high-quality energy, making yourself more powerful, instead of simply wasting electricity. With such an outrageously power-consuming design, you might as well just write your own code and make the game.