
Making Games in the Shinobi World
从忍界开始做游戏
- Status
- Ongoing
- Length
- 1.0M Words
- Genre
- Light Novel
- Subgenre
- ACG Fanfiction
- Updated
- 6y ago
- Source
- Qidian
Synopsis
447Chapters
0Votes
43.8kRecs
33.9kFans
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Reader comments 24
Translated by Google Translate

The protagonist of this type of book should not end up easily. Why does it feel like the protagonist kills every boss? Although there is a big gap, the game is just about defeating the boss. You kill the boss in the end this time, which is no fun at all.
To be honest, the ending of the previous book was not very satisfying. Shouldn't a man's dream be the stars and the sea? The world will be destroyed one day. Will the protagonist be able to survive and continue to pursue higher latitudes? This is a pragmatic pursuit. There is no objection to short-term comfort, but too long of comfort can corrode what you think is a strong mind. Okay, but that's okay, this is also my favorite game genre. The protagonist of this book is very stubborn. It is said that he can walk along the river all the year round without getting his shoes wet. In the future, it will be very good to use soul projection to synchronize control. After all, if the plane of Gaowu is invaded, if a player accidentally gets the kind of treasure that can bind the soul to travel through latitudes, and this player happens to be a ruthless character, then the protagonist has a chance of capsizing. Now that this measure is in place, players only have the lowest level of control, and the essence of what they gain actually belongs to the protagonist. In this way, the probability of capsizing is very low I hope that in this book, the mastermind behind the scenes will not give the protagonist too much emotional involvement. You can enjoy emotions, but don't be influenced by emotions. The essence is for yourself, don't put the cart before the horse, you own the world when you are alive, and loneliness is always given by yourself.
The subject matter and the plot at the beginning are good, but it's a pity that the quality of the whole book plummets from the moment you meet Maitreya. . . The protagonist has gone on the road of being a dog licker and being funny forever. Is this the boss behind the scenes? Is this a small hanging wire?
As an old bookworm, I think this is one of the few books that I can read. Those who say that licking a dog is embarrassing may actually be embarrassed even talking to a woman. In my opinion, the plot and story currently account for two-thirds, and the dog food of Maitreya and the two accounts for one-third. The logic of this book is reasonable, but it is not a dark and selfish style. I ask for this and that. Please, can the protagonist's character be just like that? If you only like to watch the Get Out series, you should get out as soon as you read the first chapter.
Watching the protagonist enjoying himself crazily, I was speechless. . The most amazing thing is that in this book, people are madly complaining about others, but they never thought that they were being shot madly.
Well, I have a weak question: I am the only one who feels that the hang-up is too high, has it affected the sense of substitution? The immortal magic that few people in the world have learned is almost in vain. The resurrection of the fourth natural disaster is a big mistake, but it also comes with 100% unlimited (pseudo) resurrection in place. Cannot be sealed, cannot be imprisoned, cannot be killed, and after killing once, the status will be full and returned to the original place almost instantly... In this case, even a few hundred people can overwhelm the ninja world, right? (Without the participation of the Otsutsuki family)
It started so well, but later on I lost everything. Just like the previous reader said, while describing the emotions of the so-called aboriginal people, at the same time allowing players to roam around without any emotion and unscrupulously, putting the two on opposite sides will only make it uncomfortable to watch. From a certain perspective, players in the early stage are in the righteous camp, and in the later stage they are in the evil camp. The main reason is that there is no penalty for the player's resurrection, there is no time limit, and you can live immediately after death, which makes the viewing experience very poor. It's normal to not be able to defeat the boss when playing a game. It's also normal to clear the level a few times. But if you're invincible from the beginning and push through it all the way, it becomes unwatchable.
It doesn't work anymore. The more I write, the worse it gets. Especially when it comes to the length of Pirates, I feel that all three views are distorted. Even if this book is not officially 404'd, it will be 404'd in the hearts of many readers.
The idea is very good, and the recently popular game behind-the-scenes mode plus Naruto, the meme is also good. It's just the writing that I really can't stand. Although the style is informal, the writing feels childish and messy from beginning to end.
I feel that the power system of the Naruto world has collapsed. The Rasengan Flying Thunder God Realm has been stripped down to a bargain price, but the players are still immortal. Minato controls the battlefield with the Rasengan + Flying Thunder God. Will the average golden flash per player in this period of time? In addition, players like to cause trouble. If the plot behind this is not broken, it is completely forced by the author to not collapse. It's really a pity. It was originally a creative book, but the power system is completely broken. I don't know if the author has played too few games or what. Forget about the Rasengan, can anyone exchange Flying Thunder God and Original Realm Stripping at will? Players are immortal. As long as they commit suicide to the original realm stripping (Flying Thunder God sticks to their face and then the original world peeling off), who can't beat it? Players have a high degree of freedom. What should I do with the plot arrangements later?