Jason died, and after death he was bound to a construction System.
Once the System bound itself to him, it automatically locked onto the surrounding environment. The original objective, [Build Your Luxury Seaside/Riverside/Forest... Mansion], flashed again and again.
It trembled, but resolutely changed to [Build Your Luxury Cemetery Mansion].
Jason, thoroughly dead: Huh? Me? A luxury mansion in a cemetery? Are you serious?
The System proved through its actions that it was serious.
The coffin may be small, but it contains a world of its own.
The cemetery may be vast, but the neighbors are plentiful.
Later, after digging until he questioned his sanity, Jason looked around. Who would have thought? There really was a luxury mansion in the cemetery.
[Ding-dong! You've received a care package from family or friends. It has been delivered.]
[Congratulations! You received 3 boxes of cereal, 1 coffee, 1 reliable generator...]
Please note:
1. Jason Todd is dead but barely alive, and won't leave his coffin. He'll invite his family to live in the luxury cemetery mansion.
2. At first, the care packages from his family are random items from their homes, offered as sacrifices. Later, his family discovers what's going on and sends things deliberately.
3. Although it says he's digging, the space is actually provided by the System and connected to Jason's coffin. He won't really be digging around in the cemetery.
Other details undecided.
Theme: No more playing dead and getting back up. I'll stay put in my coffin