In an era when full-dive games are all the rage, if you were to list the game's "god-tier openings," you couldn't leave out Wasteland.
The opening cinematic of Wasteland drew millions of viewers as the Knights Templar chased down a princess fleeing her wedding.
When the blonde beauty stumbled down at the edge of a cliff, her snowy-white veil fluttering in the wind, the live comments flooded by: "Storyline death flag incoming" and "Princess, hurry back and get married."
The next second, an arrow split the air, streaking in from a thousand meters away.
It wasn't aimed at anyone, and it drew no blood. With a sharp twang, it pierced the princess's billowing white veil with perfect accuracy, pinning it to the ground in front of the knight commander's horse.
The gust from the arrow knocked the helmets off half the cavalry squad.
At the same time, a System announcement went out to the entire server: Player "Chasing the Wind" has forcibly interrupted the epic storyline [The Crimson Wedding] and successfully unlocked the hidden storyline [Thornbound Sovereignty]!
The live comments abruptly fell silent, then went completely wild:
"Who???"
"She shot right through a pre-rendered cutscene! Wasn't that thing already rendered?"
"Is this archer cheating?! You can even change a fixed NPC storyline?!"
On screen, the knight commander roared from atop his horse: "Who dares interfere with a sacred marriage contract?!"
The princess at the cliff's edge, who was supposed to be "panicking," suddenly gathered up her elaborate skirt and performed a solemn royal curtsy toward the direction from which the arrow had come.
The camera followed the princess's gaze, cutting to a point a thousand meters away.
On the barren cliff, the girl named "Chasing the Wind" slowly lowered her bow. She glanced over the doubts and jeers flooding the world chat, then turned toward the camera and raised the faintest hint of a smile:
"Sorry, my finger slipped."
From then on, every player on Wasteland's server remembered that name.
Yuewen tips:
1. An old-school full-dive MMORPG.
2. Updates follow the rankings. New chapters go up at 9 p.m.
Coming soon: The First Paladin. Add it to your collection from my author page (rolling around and begging cutely for follows~)
In the first 100-player raid in Plague, the boss entered its enraged second phase, and her teammates lay sprawled on the ground, unable to get up.
The paladin Wangshu narrowed her eyes, then used a god-tier skill when the final boss targeted her.
[Holy Light: Descent]
A halo appeared above her head, and white wings representing the Supreme Divine Messenger's twelve wings slowly unfurled behind her.
Her eyes turned a pure, sacred white, and light rippled through her long hair.
One hit!
A crushing blow to the BOSS: 99,999,999 damage.
Her teammates: ?
Wangshu glanced at the skill.
[Holy Light: Descent]
[Type: Passive]
[Description: A gift bestowed by the Supreme Divine Messenger upon the most, most, most, most, most, most devout believer.]
After being reborn, the first thing Wangshu did when she logged into the game was hurry to the prayer room in the main city cathedral.
Before the shabby gray-white statue of the Holy Son, she made a sincere (and totally theatrical) wish.
[May everyone who steals my first kill have terrible luck.]
Theme: The road to glory is not deterred by thorns.
The setting is good. I haven't found this kind of online game article for a long time. However, the sentence pattern "It's not... It's..." Is too many and it feels repetitive. It would be better to change it to another one [red heart]
Ahhh, I haven't seen a holographic online game theme for a long time! ! !
The setting is good. I haven't found this kind of online game article for a long time. However, the sentence pattern "It's not... It's..." Is too many and it feels repetitive. It would be better to change it to another one [red heart]
Ahhh, I haven't seen a holographic online game theme for a long time! ! !