The player starts a game, but instead of choosing a protagonist, an extra, or a supporting character like everyone else, he decides that if he's going to play, he might as well go big and chooses the villain.
His goal: kill the protagonist.
But his extreme stat distribution, putting every point into either Intelligence or Strength, means he's always stuck with all kinds of weird debuffs.
[Face Blindness] [Intermittent Amnesia] [Touch Starvation]
Since the protagonist and nearly everyone else in the setting are highly intelligent, he puts all his points into Strength. To boost his combat ability even more, he steals points from Intelligence and puts them into Agility. Intelligence 2, Spirit 1, Perception 0: necessary sacrifices. Whatever.
But there are consequences.
With his Spirit so low, a certain kind of stimulus can make him suddenly start crying and ask his enemies, "Who am I?"
With his Perception at zero, he can't tell friend from foe. He develops face blindness and an intense craving for other people's touch.
You're the Alliance's most powerful weapon, and also the easiest one to control. They all think they can control you. Then they feel sorry for you and fall in love with you...
But all you want is to kill the protagonist.
But who is the protagonist?
Turns out the hardest part of clearing the game isn't killing the protagonist. It's figuring out who the protagonist is. 🤨
[Manic and Depressive Moods] [Night Blindness] [Intermittent Physical Dysfunction]
Since this setting is about rising through the ranks at court, all the points went into Intelligence...
More may be added later.
Morally bankrupt chaos gremlin bottom × Wife, you can kill me a thousand times and I'll still love you like it's the first time.
Why else would my wife only kill me?
Uploaded on April 11, 2026. Screenshot saved.
Theme: Who in the world doesn't know you?