[An easygoing daily-life story with an encyclopedia-unlock, management, development, and city-building game premise. The coziest of comfort reads. If I can get a contract, I can write six chapters a day. Plans changed, so this story is delayed.]
A rumor is going around the mercenary guild: the owner of the new tavern by the dungeon entrance is no ordinary person. After all, monsters keep pouring out of the entrance, and everyone avoids the place. Only she has the nerve to build a tavern there.
The world is in chaos, but her tavern alone is warm and peaceful. There, they can try all kinds of unusual food, drinks with surprising flavors, and even potions that boost their magic...
The tavern has become the mercenary guilds' only safe haven outside the dungeon.
Ellie transmigrates to another world and is bound to a tavern-management System. To return home, she must earn a hundred million gold coins in sales and unlock the complete food encyclopedia.
How can she build up a customer base from zero? Hold a tasting event. No one can resist a free lunch.
How can she bring more customers into the tavern? Offer weekly specials, seasonal holiday menus, discounts on bulk purchases, point-earning games, a spice market, a keg festival, gatherings for potion makers...
How can she add another source of income? Put up a bounty board at the tavern, accept jobs, hire bounty hunters, and make a profit as the middleman.
What if nobody accepts a bounty? Then she'll just put on a mask, assume a secret identity, and take the job herself. A mere dungeon is nothing but Ellie's backyard.
Huh? Why are cats always sneaking into the tavern kitchen to steal food?
Ellie catches one and grabs it by the throat. Seeing its innocent, pitiful eyes, she thinks, never mind, it's just a stray cat. What's one more bowl of food at home?
The third prince of the dungeon waits until Ellie falls asleep one night, then sends a message bat out the window to carry a message back to the dungeon: "Tell my dad I'm not coming home for dinner these next few days! Don't miss me!"
Theme: Make plenty of money and get home soon.