
I, the Barbarian, Grow Stronger Alone!
我,野蛮人,独自变强!
- Status
- Ongoing
- Length
- 115k Words
- Genre
- Western Fantasy
- Subgenre
- Sword & Sorcery
- Updated
- 16h ago
- Source
- Qidian
Synopsis
Stats
History48Chapters
25Votes
116Recs
4Fans
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Reader comments 6
Translated by Google Translate
I quite like the Barbarian class; one of the first novels I read was about Barbarians.
Well enough
The writing is alright, the battle scenes are quite smooth, but there are a lot of typos, author.
DND is dominated by barbarians, but don't just be DND.
First of all, I have only played Baldur's Gate, so I came to read the Barbarian novels, or more accurately, Savage Hearts! Before I finished the book, the author added Druid, and Druid became the skill of barbarians Savage Heart, in the game, there are one beast heart and three beast faces. Violence is not weak, but the weak one is the berserker. My feeling about the Heart of the Beast and the Appearance of the Beast is that the Appearance is when a person evolves his own organs into a certain organ of the beast (the author writes about the Appearance of the Beast, right?) The original version of the Heart of the Beast is the Beast Totem, but later it was changed to the Heart of the Beast to avoid Indian religious infringement. The heart of the beast is the blessing power of ancient beast spirits. According to our understanding, it is the upper body of the ancestor and the upper body of the Northeast Immortal (purely for power) The five hearts of beasts are not just a skill like in the game, right? When writing a novel, the heart of the beast is the source of power of the heart of the wild. It is the most basic way to enhance physical fitness. The stronger the ancient beast spirit is, the more power it gives. It does not need to be just physics. Why is the ancient beast spirit and the dead ancient beast pure physics? To put it simply, the setting of the Beast Spirit Walker. Some settings in DND are too old. Lol's Beast Spirit Walker is very mature. The protagonist can bind beast spirits to venom-like comrades Another complaint is that the weapons in Baldur's Gate 3 are too old. The sword is not huge enough, and neither is the axe.
It is a 10-point basic attribute, not the 5-point basic attribute of QD. Is the profession an original profession with a bit of beastliness mixed in? However, the beasts provided by Beastman were not many but comprehensive. You could change beasts at any time but there were only four beasts. The more meaty Xiongman was not given. The only thing left is that there are too many attributes. There is no upper limit for attributes. Every time you upgrade, two free points from the point-purchasing method are added to the attributes. At 18 points, the attributes start to change into two points for one attribute. Another problem is that the charm actually changes with the degree of cleanliness. I clearly explained in my book that the charm attribute is not charm, but taking a bath can change 8 charms into 12 charms. Other than these minor flaws, overall it's pretty good.
What a savage brute, where rage replaces the brain and weapons replace thought! We've finally met the real deal!
Given my current lifestyle, I just want to be a mindless savage.