
Adventure Is Out of the Question
冒险是不可能冒险的
- Status
- Ongoing
- Length
- 239k Words
- Genre
- Western Fantasy
- Subgenre
- Sword & Sorcery
- Updated
- 1d ago
- Source
- Qidian
Stats
110Chapters
176Votes
764Recs
30Fans
Tags
Synopsis
More by this author
In booklists 1
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Reader comments 22
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Author, if the protagonist makes money in business, he must first have his own core technology, otherwise he will only be imitated by others, and secondly, he must have a certain strength to protect the wealth, otherwise he will just make money for others.
I like adventure
I yearn for elves, dwarves, dragons, etc., Noisy taverns, magnificent castles, forests full of unknown miracles, dungeons, legendary stories of adventurers, huge mountains floating in the sky, abyss, magicians who have studied magic for thousands of years, loyal knights, Dangerous and terrifying beasts, the thousand-year-old glaciers in the north, the mysterious curse in the deep sea, the enthusiastic and heroic sailors and adventurers, the country carried on the backs of giant creatures, the secret ruins waiting for adventurers to discover, the intertwining of swords and magic, and the myths sung by bards. Accepting a bounty mission, riding a horse and fighting with your companions for a day, going to the tavern in the evening to drink a large glass of ale, and singing earthy and erotic songs with the bartender, it makes people feel that this is life. Maybe all this is just a dream, an unrealistic idea that pops out of the head of a mortal sleeping in a daze every day, but I still like taking risks. Even if the reality is that good bounty tasks are difficult to grab, I have to go to the adventure guild early every day to see if there is a suitable order. If I am lucky, I can harvest a few goblin trophies a day and buy barbecue to celebrate; if I am not lucky, no "prey" will appear all afternoon. Lost in the town, I can only spend a small amount of money to drink a small glass of wine and talk to my companions to relieve my worries. Maybe one day, like all living beings, you will die in a deserted corner, and your name will not be known to anyone. I also hope that I will not sink myself in the day-to-day work. I want a life full of unknowns. Even if the road ahead is full of thorns, even if it takes my life, it is better than every day of the walking dead. So I like adventure and the fantasy world of sword and magic full of adventure and unknown.
Mage is definitely the least adventurous profession. The worst choice is that Mage is better than Mage. Moreover, so many professions in Western Fantasy have to focus on Mage. It's too cliche. I don't want to read the content after a Mage Apprentice, including Warrior, Alchemist, Druid, Ranger, Bloodrager, and Transformation. Master, knight, priest, paladin, monk, barbarian, inquisitor, rogue, bard, a bunch of professions, but in the end, Xihuan in the starting point caught the mage and refused to let go, I can't do it anymore, the mage is not a high-level profession, there are many who can become gods, and a few of them are mages who have become gods.
As long as you assume the role of the male protagonist in the first chapter, there is no problem in continuing to read. The first chapter has been writing about the sense of substitution.
I don't know how to put it, but I always feel that the author's writing style is quite sophisticated, not impetuous and novice style, and is suitable for old Western fantasy bookworms to read.
It's a rare and good-looking unsystematic Western fantasy adventure. It's smooth and has no bad pants, and there's no goblins to kill.
This book starts off very well. It will be very difficult to maintain this level as more and more plots follow. I doubt the author's writing skills are that high.
The main line is a bit messy
The beginning is very well written. But the development direction of the plot of adventure-setting up a stall-taking over the tavern makes the story less adventurous. Moreover, what is the protagonist's plan to do after leaving with the goblins, farming? In terms of character creation, the characters of several teammates are good, but the NPCs are a bit bad. The butler who is inexplicably super powerful; the town's economic ecology is supported by only one service industry, and it can withstand the pressure of years of searches and reports from the head of the town's Adventurer's Guild branch; it can also smooth relations with all parties to prevent himself from being ganged up and eliminate evil; the baron who also wants to attract big city adventure groups to exploit; the Goblin priest who mysteriously appears and hastily goes offline, and the secret method of blood sacrifice that is spread through him, but ends in an anticlimax. Where will this plot go next? The protagonist group is surrounded by problems that cannot be solved in the short term, and people cannot escape. There are so many clues that may pave the way for the plot, it's overwhelming.
🎭 Character design: 7.5/10 🎬 Plot: 8/10 ✒️Writing: 7/10 There are a few cool points, the hang-up is not obvious, but other things are good 👍
It looks good, I feel like the author has been an adventurer