
Daily Intel: Building My Domain in the Eternal Night’s Fog
每日情报,我在永夜迷雾打造领地
- Status
- Ongoing
- Length
- 463k Words
- Genre
- Gaming
- Subgenre
- Game Otherworld
- Updated
- 10h ago
- English
- Request a translation
Synopsis
Stats
188Chapters
66Monthly votes
442Recommendations
65Fans
7 ch/weekPace
Readers also read
From a Blank-Slate Player to the God of Machines
Among the Stars: Lord of the Star Sea
Lord's Farming: The Gods' Game
The Disaster Player in the Civilization Game
Keeping a Low Profile in Chaotic Times, I Train Until I Become a Martial Saint!
Survival Guide to the Land of Fog
Mobile City: I Evacuate a Million People Every Night
Playing Literary Characters in a Steampunk City
1985: Starting in the Xing'anling Forestry Camp Canteen
Wilderness Survival: Building the Strongest Settlement Civilization
Surviving With Disaster Intel: Capturing a Dragon From the Start
Crazy Water World: From the Start, I Fish Up a Seawater Filter
Reader comments 12
Google Translate
The author is a "water king" (a derogatory term for a character who is weak and ineffective); the first few chapters already introduce nearly 10 different unit types, which shows how weak the story is; there are no distinctive features, no focus, no details, there are battles but no real combat, and there is a system but no real system.
Having read up to chapter 16, I'd like to ask: is the Renaissance really popular lately?
Skeleton graveyards can be filled with food to enhance the regeneration of skeletons.
I noticed that this feature wasn't explained very clearly in the early stages, which led some readers to wonder why skeletons need food. It's really... 😓😓😓
Please focus on the Lords' Conquest.
I've recently started playing an RPG. Make sure you get the important parts right!
Feedback Post
Feel free to share any suggestions you may have here. Sometimes authors do indeed write from a perspective that is not their own, so please feel free to point out any abrupt or unreasonable parts. I'll read them all; I hope everyone can help me improve together!
I got so caught up in writing that I forgot about the intelligence.
Oh, still writing? You've been posting so many untitled articles, I thought you were planning to abandon the project.
As a game-themed lord story, I surprisingly find it somewhat valuable for learning and reference. At first glance, however, I find the information-ghosting aspect rather disgusting. I'll just skim through it first.
The title looked appealing, with words like "Mist" and "Lord," but then the intelligence terms immediately disgusted me.
Keep it up, write well. The author can take a look at my infinite unit evolution guide and use it as a reference.