
Three Traps and Three Immortals
三陷三仙
- Status
- Completed
- Length
- 49k Words
- Genre
- Western Fantasy
- Audience
- Male
- Subgenre
- Mystic Fantasy
- Updated
- 3mo ago
- Source
- Qidian
Stats
0Monthly votes
3Recommends
0Fans
10Chapters
Synopsis
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Three traps and three immortals world setting
Core Concept: Triple World Projection Theory The world is not the only one that exists. Individuals in the high-dimensional world will produce "projections" in the low-dimensional world. The gym world where the ancient burial was originally located is actually a distorted mirror image of the world of cultivation, and the modern world is a secondary projection of the gym world. When ancient burials broke through the borders of the world, this projection relationship was fundamentally reversed. First World: Spiritual Roots and God Statue System (Dojo World) Basic Rules: - Spiritual Root Planting: Humans gain strength by implanting special plants (spiritual roots) in their spines, divided into: - Man-devouring Spiritual Roots (living body): need to devour life to maintain, and the body conversion rate will extend life by 2 years for every 1% increase - Silent Spiritual Roots (dead body): grow naturally, but the upper limit is fixed - Worship of idols: Injecting consciousness into the idols can lead to immortality, but continuous blood sacrifices are required (the corpse statues of the gods need to be sacrificed to monks every day) - Return to the tribe: the living dead caused by the overgrowth of spiritual roots, the poisonous mist released will catalyze the birth of new tribes Geographic features: - The gym is located at the top of the "Bone Erosion Mountains", and the towns below the mountain are protected by the residual power of the corpse statues - The Daji Dynasty mastered the spiritual root transplantation technology and held a competition among monks to select the strong ones Social structure: - The status of the monk class is divided according to the conversion rate of spiritual roots - Ordinary people need to provide live animals regularly to maintain the town's protective barrier Second World: Cultivation World (Upper World) Fundamental Differences: - Void Spirit: The apparent spiritual roots are considered deformed, and the devouring spiritual roots of ancient burials are called "hungry ghosts" in this world - Cultivation system: - Born with spiritual roots but unable to grow - Ascension and transformation into gods (essentially connected with the god statue system in the gym world) - Six major powers: | Camp | Power | Traits | Representatives |||---|---||| Three traps | Delusions | Memory tampering | Xuan Yun | | Key locations: - City of Shadows (Vampire Gu Qing's rule) - Jujia (Multiple Body and One Soul Experimental Site) - Tianxia (Crack in World Border) Third World: Real World (Last Projection) - The identity of the modern student in the ancient burial is just an afterimage of the gym world - Major events in the two high-dimensional worlds will form a "sense of déjà vu" in this world - The only world where spiritual roots cannot be cultivated, but some people will inexplicably dream of corpse god statues World interaction mechanism 1. Penetration of consciousness: The strong obsession of individuals in the upper world will penetrate downwards (such as the consciousness of a god worshiping his son through the projection to find ancient burials) 2. Energy conservation: When the ancient burials absorb the gym world, collective amnesia occurs in the corresponding areas of the modern world 3. Inversion of cause and effect: The "history" of the cultivation world will be changed due to the actions of the ancient burial in the gym world