
Kill Xunyou, Do You Call This a Small Game Factory?
干掉迅游,你管这叫游戏小厂?
- Status
- Ongoing
- Length
- 1.2M Words
- Genre
- Urban
- Audience
- Male
- Subgenre
- Business & Workplace
- Updated
- 3d ago
- Source
- Qidian
Stats
273Monthly votes
21.3kRecommends
62.2kFans
320Chapters
Tags
Synopsis
Reader comments
In booklists 2
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How dare you openly scold Tengxun😏
Just my personal opinion (please ignore it if you don't agree): The author's second game is Hollow Knight, which feels like a huge leap forward. It's a masterpiece all of a sudden. There's always a sense of déjà vu in Landlord Landlords where he directly releases the king bomb and four twos in the first round. Regarding the former game type: Meat Pigeon, there is also a lack of in-depth development (transportation). I don't know if the author has the idea of continuing to publish Meat Pigeon games in the future.
Shen Nong is here Overall, it's pretty good. The first game is a niche steroid bodybuilding competition (or very niche). The game I chose is fairly novel, but the pace is a bit slow. If I hadn't really liked this type of novel, I might have quit around Chapter 10 The second game is Hollow Knight... Emmmmmm, I'm not sure. Is Chu careful? Personally, I might choose something with a simpler difficulty. After all, not everyone can persevere and not quit the game. As a small company, it is not a wise move to choose Soul Games for the second game, which requires time to be immersed in order to experience the fun. Of course, it is also possible that the background is a garbage web game for everyone, so Soul Games will also be a treasure. But I personally feel that I take it for granted... Finally, overall, the pace is slow, but you can read it, Liangcao to Liangcao+ (only a personal evaluation)
Author: Doesn't the company of the protagonist in your work do no marketing when publishing games?
The protagonist didn't do much in the early stage of publicity and marketing for the game. Let's take a well-known example: Black Myth Wukong. You said his game is awesome, but that's not the case. They have done a good job in marketing👍 and it is the first 3A model in China, so it became a hit upon its first release. Titanfall 2 has poor marketing, but the game quality is very high. So what? Not the first one yet.
This publisher is really a business that makes a profit without losing any money. If it loses money, it asks the protagonist to get it, and if it makes a profit, it waits for the accounts to be divided.
Guys, I want to play games again
Guys, I want to play games again. Do you have any recommendations? Played Stardew Valley, The Amazing Immortal Simulator, Hypoxia, Taikaku, Nobunaga, Now I Have a Family, Tears of the Kingdom, Deep Sea Trek, etc.
Will the protagonist be original in the future?
Those are the popular high-score games. Many books have been written about them before. If you read more, you will get bored.
😍
I suggest you abbreviate the title of the book and change it to "It was copied and closed down."
Map of Yan State
When I saw the update, I thought you had made more changes, but it turned out that I just wanted to read it (how dare you update with this 😳
"Game~The Ninth Art"
This story is very interesting. The theme revolves around the game, downplaying depictions of rebirth and cheats. The complaints from many industry insiders are very interesting. I listened to the book and felt that the author has a strong writing skills. A short text describing the scenes in the game makes me want to try that game.
Xunyou: I sold you an accelerator to provoke you 🙂
I tasted it, and it tasted pretty good. It included food, shelter, food and grass. I also like to read novels about game production. None of the novels I've read recently have been interesting. This one is really well written. Some of the routines in it are borrowed from other novels, but it doesn't feel disconnected. It's quite good, and friends who have recently read it can come and try it.
Personal opinion
The games selected in the public chapter are excellent, but they are not suitable for the intranet and are more suitable for the outside. Therefore, the focus of marketing and user feedback should not be focused on the intranet. The themes of the four games I saw are fitness and medicine; soul-based background settings; racing and modification; and anti-war. Comparatively speaking, the external environment background is more appropriate. It is not that the internal network has no market. In comparison, the external network market is larger, the pricing does not need to be so cheap, and the output is easier to obtain support than the internal network, such as qualifications. It is very common to use products that have been successful in the early stages to prove repeatedly. However, understanding the core of success makes localization even more outstanding.
What about today's update? At least let me know when you ask for leave to eat rice dumplings.
How many games have been released so far?
Introduction: What kind of game is CRG?
Is it a typo, crpg is typed as crg, or is it a type I don't understand? Could you please explain it?
Is there that one?
Ah~ I am making games to oppose Tencent, but the book circle seems to only mention foreign games.
Why are there so few comments? Is the game production category so niche?
The writing is okay, but the typos are not corrected. The author pointed out the problem and did not reply to correct it.
Ask if there are any online games later
Is it a little too fast?
Is it too fast? Is it going dark now? How will it be corrected later? A way to survive? Dead space? Resident Evil?
There are so few comments and the popularity is 400,000. This popularity comes from people.
I've read Chapter 108 and it feels pretty good.
The plot is a bit bland
Since you want to do Xunyou, you should target him severely! Game platforms can also be developed.
My feelings after reading more than a hundred chapters
The good words come first, and the writing is pretty good for a newbie. The following is a true evaluation: It is a relatively old-fashioned routine, and the focus of the text is spent on the reactions of others, such as the shock of players, shock of friends and businessmen, shock of the platform, etc. It is more classic. The reason why classics are classics actually has merits. It is not bad, but it is not enough to stand out and truly attract readers. The process of game development is a major attraction, but this book skips this important part directly. Each development is ridiculously fast. In fact, this kind of low-level writing is considered to be in vain when it comes to official documents. Every time I screen games - release them - get shocked - show off and get slapped in the face, I don't know what could attract me to continue spending money to watch. The protagonist has not been developed at all, and the most basic leadership skills have not been described. He is just a tool for connecting to the system. Maybe there were too many unreasonable points and everyone was relieved, or maybe there were too few people watching, and the true level was not reflected in the comments at all. Conclusion: Not recommended, the author still needs to work hard👏!
You can make a trip as a couple, a little nightmare