
Heroes Are No Beasts of Burden
英雄永不牛马
- Status
- Completed
- Length
- 368k Words
- Subgenre
- Myriad Worlds
- Updated
- 1y ago
- English
- Request a translation
Synopsis
Stats
173Chapters
6.9kRecommendations
2.7kFans
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Reader comments 21
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Other people can change their system rewards, so why don't you, the protagonist, just kneel down and sing "Conquer" instead of always being a slave?
The writing is good, but I don't know when it will break free from my control, develop, and defeat the lord who tricked the protagonist out of his debts.
It was fine at first, but then suddenly even the system rewards could be changed. What kind of nonsense is that? It should just be called "a cow or a horse"—that's what it means to be a cow or a horse.
It's a mess.
The beginning was alright; even though it followed a formula, it was still acceptable if you just wrote it according to the opening. But then it became a mess, and the level progression was ridiculously absurd. It was all over the place.
It's uncomfortable! The protagonist always has to deal with those ill-intentioned and overpowered characters. 😐
Now, sycophantic writing is prohibited, and it's not just about actively flattering someone; even working for free counts as sycophancy! Authors are advised to be kind, otherwise, their stories will be abandoned again.
The ancient pigeon has been resurrected, so I have to come and lend a hand.
This is the best game article I've seen in a long time.
It's probably based on a strategy game, the game style is quite strong, such pure stuff.
Social atmosphere reflects cultural works
The protagonists in the author's previous works were all hardworking and ambitious, but now they've started slacking off and being lazy.
I used to really like the Might and Magic series of games. This was the first time I'd ever seen a concept where demons were aliens.