
The Root of Heaven and Earth: A Tower Defense Game Beginning with Demon Slayer
天地灵根:从鬼灭开始的塔防游戏
- Status
- Completed
- Length
- 507k Words
- Genre
- Light Novel
- Subgenre
- ACG Fanfiction
- Updated
- 1y ago
- English
- Request a translation
Synopsis
Stats
239Chapters
3.4kRecommendations
10.3kFans
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Reader comments 23
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Are you there, author?
When you write about Douluo Continent, please pay attention to one thing: Douluo gods have no authority. Their gods don't have full names or laws; they only possess simple abilities. They also lack divine status. A Douluo god only has three things: divine body, divine power, and divine soul.
The opening is original. But the protagonist is just a brainless, angry young man. He kills both good and bad people. He's become a psychopath. Even a boxing-themed entertainment work can be interpreted as revealing the distorted and despicable thoughts of the Japanese. For decades, Heaven's will has just stood there, dumbfounded. There's absolutely no way to fight back.
In total, just three sentences: Don't write each world too long, don't have yourself enter each world, and don't have a female lead.
I feel the protagonist's tower defense world could develop in the direction of a cycle of reincarnation, going to Sword Art Online to obtain fragments of laws (presumably data or game genres) to complete their own laws (at least the arena and mirror training would be available). Then, they could create whatever functions they want, like in the Demon Slayer world.
Are you hopelessly addicted to the Douluo Continent pit? -_-|| I'm quitting if it doesn't end soon ╰ (‵□′)╯
The Douluo Continent arc is a fictionalized version of history.
What kind of nonsense is this? The Douluo Continent arc is so poorly written, it's disgusting!
There are too many Douluo Continent stories, let's skip to the next one.
The author's previous books were written in the same way, with a bunch of settings and all sorts of random props, such as the Three Flowers and Twelve Things, and the Essence, Qi and Spirit were expanded to more than twenty things. Some of the prop effects never even appeared. Now this trend is back. Can't they be more concise?
The poor performance is due to several factors. Firstly, the tower defense theme isn't prominent enough. Secondly, while the tower defense rules can constrain worlds stronger than yours, why, after becoming the strongest and ruling for decades, do you simply annex the world to maximize your profits?
Consider this book as practice! My writing skills are really not very good.