
Heroes of Might and Magic: The Daywalker
英雄无敌之日行者
- Status
- Completed
- Length
- 882k Words
- Genre
- Gaming
- Subgenre
- Game Otherworld
- Updated
- 1y ago
- Source
- Qidian
Synopsis
Stats
240Chapters
0Votes
4.3kRecs
11.3kFans
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Reader comments 22
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It's still a classic. The plot is obviously very interesting, but the writing style is very dry and unique.
When I saw Invincible Heroes, I thought of Ye Xiaolu again. I don't know what the author is doing now and why I can't think about it so much. I hope the author doesn't imitate that person. Come on.
Everyone seems to like to write about the undead genre, and there are very few normal human genres and elf genres.
It's too dry. The writing is poor in the first place. Once the dialogue comes to the plot, it is simply omitted, as if it is talking to oneself. I started to feel sleepy while reading it. There are very few enjoyable things in the novel, and I couldn't stand it after reading it for a long time. Also, I can accept your blurring the economic system, but I can't accept your blurring the time. After all, recruiting troops is calculated on a weekly basis. The running map does not mention the time, nor does it say how long you have been in the game. You don't know the time in the game at all. Of course there is still some progress compared to before. At least I can write about accepting quests, unlike the previous one where I just went to fight monsters without accepting quests. The writing is obviously about online games, but it often lacks the elements of online games. For example, there are no treasure chests in the wild maps in the game? After completing the battle, you will only receive experience but no other rewards. My personal feeling is that if you fight a battle in this game, the mission rewards are not enough to defeat the soldiers. Also, according to the settings in the game, why can human players overwhelm undead players in the early stage? If the undead win, they will get various trophies, corpses, and souls. Humans not only get no loot if they win, but also have morale settings. Only fools fight the undead.
Seize the old author and open a trumpet
My previous ID should have been Arctic Supervisor, and the theme I wrote was also a mixture of invincible heroes and hegemony. Logically speaking, the themes are pretty good, but the writing is a bit rushed, and the interesting things written are boring 😴
Name: Isabella Race: Pure Blood Occupation: Soul Piercer Blood Queen Talent: Summon Bats, Ghosts and Ghouls Vampire Ultimate Skill: Return to Dust Curse of Hades Skills: Swordsmanship Internal Affairs and Diplomacy Dark and Undead Magic Weapon: Rose Sword Artifact: Blood Grail (You can continuously gush out blood for yourself to drink and heal, and throw the blood into the air to turn into a blood mist and heavy rain to restore friendly forces in a wide area) Image: Wearing a crown of roses and black roses, with silver hair, holding a rose sword in his left hand and holding the Holy Grail of Blood in his right hand. A beautiful vampire wearing a rose dress Introduction: Player Soul The Warhammer Vampire Queen Isabella travels to the male protagonist's world and wants to live to become the male protagonist's subordinate and lover @reader
The author's sense of distance must be very bad. The diameter of the halo is 10 meters. This is just a piece of wool. It is no different from a single person.
Please tell me if you are the nickname of the West Pole Supervisor
I hope the author will read Yu Min's book. His imagination on the heroic undead is still very powerful, and he can learn advanced ideas for transforming the undead. Of course, don't learn Yu Min's writing style.
So the background of this story is just a game, right?