
American Comics: Playing as Spider-Man at the Beginning, and Then Lost Contact
美漫:开局扮演蜘蛛侠,浪到失联
- Status
- Ongoing
- Length
- 675k Words
- Audience
- Male
- Subgenre
- Anime Crossover
- Updated
- 1y ago
- Source
- Qidian
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0Monthly votes
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54Fans
324Chapters
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I mainly want to talk about Spider-Man's abilities.
①Climbing ability Spider-Man can control static electricity, which overcomes the normal behavior of electronic shells repelling other electronic shells, allowing the attraction of electrons to be used efficiently. Spider-Man has a maximum attraction capacity of several tons per finger, and his feet can lift a large chunk away from tiles and stones. Peter can attach himself to a jet with his fingers, he can also attach himself to a missile several thousand feet in the air or cling to an F117 fighter jet. The strong adsorption force of the fingers has even evolved into a domineering trick, the "Seal of Kane". Kane here refers to the evil clone of Spider-Man, who has been shown using his powerful suction fingers in more aggressive ways, by branding unique scars on his victims' faces. Later, Spider-Man himself used the same ability. He once put his fingertips close to Osborn's face, and then tore it apart with great force, leaving five deep marks on Osborn's face; tearing off Iron Man's armor piece by piece. ②Spider Sense Spider Sense is a "sixth sense". This ability will warn Spider-Man of potential or immediate danger through a tingling sensation in the back of his head. This, coupled with his athleticism, allows him to spontaneously dodge most injuries. How the Spider-Sense works is unknown, with the Master Weaver claiming it's through a connection to the Web of Life and Destiny, and Iron Man stating he can't explain how the Spider-Sense works. Spider-Sense can issue a warning within a few hundredths of a second, enough for Spider-Man to use reflexes to avoid injury. If the threat is more serious, the sting from the spider sense will be stronger. Threats can trigger Spider-Sense even when Spider-Man is in a dry sleep or dazed state. The Spider-Sense helped Peter protect his secret identity. When he puts on or takes off his suit, his Spider-Sense alerts him to witnesses or cameras. The Spider Sense will not alert people who Peter does not consider to be a threat (such as Aunt May, etc.). It can make Spider-Man immune to all pranks, prevent Peter from being tricked into swallowing poison, guide Spider-Man to find hidden weapons and enemies, correctly disconnect which wire on a bomb to cut, detect that a ship is about to explode in a few seconds, know when someone is coming without the naked eye and vaguely know the speed and number of people coming, dodge stealth attacks, and even travel through minefields. ③Power Spider-Man can lift 10 tons of objects, but has shown strength exceeding 20 tons in many incidents. The limits of Spider-Man's strength are actually more terrifying. Conventional powers include: bending and breaking steel bars with one hand, forcefully opening a one-inch-thick steel door, being buried in cement and quickly breaking through the cement to escape. He grabbed a pickup truck with his hands and hit Molun and even shattered a concrete wall. Capture an oncoming armored vehicle, stop a roller coaster with your bare hands, grab and swing a crane loaded with ammunition boxes, pull down two attack helicopters and ram them into a tank, break a steel door with an elbow, kick open a heavy metal door, With one punch, Venom tore apart the streets, and the power to break through the limits included: lifting airplanes, holding up buildings, lifting trains, and instantly breaking off metal tentacles made of carbon nanosteel (carbon nanosteel is a metal slightly inferior to Adamantium alloy, but it has excellent ductility and can push the Hulk Bolt it up), shatter the glass that can defend against mortars, tear a 4-story building in half (tear it vertically), support a corner of a 42-story (22,400 tons) building (about a thousand tons or more), and sometimes Spider-Man can also gain the power of the Hulk. ④Physical Strength/Defense Peter's body is much tougher than ordinary people. This allows him to remain unscathed from attacks that would kill most humans. His physical strength is depleted much slower than ordinary people, he can still fight for a long time after being injured, and he can even hold his breath in the water for a long time. Spider-Man also has a self-healing factor that allows him to heal wounds faster than normal humans. There are too many examples in the original work~ Standing still can break the bones of his attacker, and he can survive the full blow and explosion of the red tank. Crash the bus at a very fast speed and the next moment he continues fighting. When facing Morlun, Spider-Man was punched through the back wall but was still fine. He survived being punched through a wall by Mr. Negative and then crashing through a building and falling from a high altitude. He was almost crushed by various impacts from the giant robot, but he was still conscious. Used his body to stop Venom's hurled van and survived a missile blast at close range. When Goliath stomped him into the hard concrete ground, Spider-Man was able to stand up and continue fighting. ⑤Endurance and Recovery Spider-Man is equally amazing in terms of endurance. He was able to dive continuously for 20 minutes, fight against Morlun for nearly 12 hours, and fight crime without sleeping for 96 hours and without eating for more than 24 hours. When he was shot by multiple bullets, Peter used the spider web as a bandage and acted like nothing was wrong. He was even able to continue fighting with his arms completely crushed. Once Spider-Man was crucified and tortured for a whole day, but he still had the strength to escape and fight. Attacked by Phoenix, Colossus and Mysterio, Spider-Man is still alive. It doesn't matter even if he is injured, because Spider-Man has good self-healing ability. At one point he was seriously injured by a swarm and the worst, but he recovered the fastest from the sting. My arm is broken, and it will be fine after just sleeping. Even being able to survive an explosion of molten metal and continue fighting the next day. But Spider-Man admits that his self-healing ability cannot be compared with "Wolverine", and his excellent skills also make it difficult for him to be injured. ⑥Reaction The radioactive spider changed Peter's genes and greatly strengthened his leg muscles. Despite his physical strength, his tendons and connective tissue are twice as elastic as an average person's. This greatly increases his speed and agility. Spider-Man's reflexes are approximately forty times greater than those of an average person, and combined with his Spider-Sense and speed, Spider-Man is able to dodge almost any attack. In the original book, Spider-Man can travel across New York City in 9 minutes and 50 seconds. His movements are so fast that Daredevil can hardly track him. Capable of catching a few fired bullets with his webs, able to save a cat while dodging multiple shooters at once, and then use his webs to seize all weapons, Spider-Man can move faster than his eyes can follow. {"NickName":"Book Friends 20220630163428767","UserId":388800434}
What's the meaning of your venom plot? A bit redundant and abusive
It doesn't feel good to help others against their own fellow man
Have you watched the recent X-Men animation? In terms of writing skills, especially the mutants, the X-Men animation is almost very detailed. There is nothing to talk about in the movie. Why not pull out all the 94 series?
Nice upgrade article
It's a pity that what I want to read is Invincible Wen
Anti-hero... Still all in black robes
Are all the characters in this book reversing their lives?
Have some ideas
I feel that this ability can be used to steal accounts in person, and then pretend to be "him" from the past or the future.
This is not an invincible stream. Why is it labeled as an invincible stream? I don't quite understand, and the author said that he has read a lot of novices. Could it be that Dou Po Cang Qiong taught you that Xiao Yan was stunned by a minor character, and then was poisoned to kill the master?
This is an outline that I supplement the author's systematic capabilities. The author can learn from it. If you don't like it, you don't have to learn from it. After all, this is your novel.
We can divide the system's capabilities into imitation, acting, experience and imitating acting. Imitation: Imitate a character that exists in this world. Including, abilities, clothing, face, height, weapons, and equipment. Not included, boosting props. During the imitation, you must imitate the character's clothing, image, personality, and working principles (PS can slightly change the character's personality and working principles, but large changes are prohibited). The imitator's alignment must be adhered to during the imitation, and the imitator's alignment cannot be changed. (PS: Cannot be good and neutral. Change to neutral evil.) When imitating, the imitator can reach at most the same level of power as the person being imitated. Rewards after the imitation, two draws and points Playing: Play a character that exists in this world, including, abilities and clothing. Not included in weapons, equipment or power-ups. During the performance, you can change the character's personality, clothing image, general principles of work, and camp. While acting, the power of the actor cannot exceed that of the person being acted. Rewards after playing. , One draw and points. Experience: Experience the skills of characters in this world or the virtual world for a limited time. You can get the peak ability of the experienced character during the experience. The experience card can be redeemed with points or extended in duration. Imitation: imitate characters in this world or virtual world. Including abilities, clothing, face, height, weapons, equipment, and boosting props During the imitation, the personality, temperament, demeanor, clothing image, work rules, and camp of the person being imitated must be observed. During the imitation period, if it is detected by the system that the behavior or thoughts are different from the above terms, the system can issue a warning (for example, during the imitation period, the imitation player will be warned up to three times. If the imitation role is exceeded for the third time, the imitation role will be directly ended and the reward will be settled) The virtual world character starts the imitation role. The system only gives imitation actors the most basic abilities or lower-level skills. The avatar's skills and abilities should be based on imitating the actor's behavior to obtain a similarity value (similarity value is obtained based on the degree of belief or recognition of the people around him), the higher the similarity value. The more abilities or skills are unlocked or the skills and abilities themselves are enhanced. Characters in this world, imitating the character when the player starts playing, the system will gradually increase the character's strength and ability according to time and similar values (it can be higher than the character's combat power in this world) If there are no warning times after the play is over, the character in the virtual world can obtain all the abilities and enhancements of the virtual character and two lottery draws. Equipment and weapons. (The number of draws can draw weapons). After the character player in this world ends, he can obtain all the abilities and enhancements of the character in this world and two lottery draws (the lottery draws can draw weapons) without warning. (All the above performances, imitations, imitation performances, and one's own strength can superimpose the strength of the imitator and the character being played. The experience card can only superimpose half of the strength) (The specific values, strength, details, character rewards, etc. Depend on the author) This is a personal supplement to the system's ability. I will add more if there is anything else. If you have different ideas, you can leave a message, and if there are any mistakes, you can also point them out.
First vote for two monthly votes to support it, but it's too short. Usually I only consider 500,000 words before I start. Author, hang in there