
The Age of Summoning: Begins with Sacrificial Plants
召唤时代:从献祭植物开始
- Status
- Ongoing
- Length
- 182k Words
- Genre
- Sci-Fi
- Audience
- Male
- Subgenre
- Evolution & Mutation
- Updated
- 2y ago
- Source
- Qidian
Stats
0Monthly votes
5.3kRecommends
11.4kFans
84Chapters
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There's no one around. Just summon a Blue Silver Grass and you'll be invincible at the beginning.
When I saw this, I suddenly thought of the online game "The Botanist". It is a very classic online game novel. The protagonist is one of the few who plays with plants. Summoning plants requires skill books and corresponding plant seeds. A good plant master must be an excellent planter.
The one that previously summoned the undead and inherited the power after death has become a eunuch.
The stakes are too high, and it will either end with hundreds of thousands of words, or it will end early. Before I joined, I thought I was inheriting experience points and attribute points, but it turned out that I could even inherit talents, and I could clear the game even if I gave it to a pig, so there was no need to look at it. Just like when you watch other people playing games, you won't watch cheaters and abusers.
Is the setting reasonable?
Unless there is a way to solve the rooted setting in the middle and later stages, this plant system is really just for the protagonist's talent.
It feels like there's something wrong with the setting: You said plants can't move, that's okay, but what about recall? Isn't it possible? If it works, then why can't you defeat the monsters in one place, recall them after upgrading, and release them in another place? If it cannot be recalled, then other animals and character types cannot be recalled. Then, the small ones are fine, but the giant ones should be carried with them at all times? Is the entrance to other dungeons and the like so big? When we are not in the dungeon, do we still live together in real life? So, why do plants have problems? You should think about it yourself. After reading a few chapters, you can't stand it anymore.
The old rule is that the protagonist is the weakest profession, and his talent can change his fate.
There is a problem with the logic. The restrictions on the plant family are a bit unreasonable. Just like online games, there are direct restrictions everywhere. If you take root in one setting, you will immediately cut off your imagination. The powerful characteristic of plants is that their endless corrosiveness cannot be reflected. If you like online games, you can watch it
The water at the starting point is getting bigger and bigger...
The author said, if the abyss level is to defend the city, you should artificially create a gap instead of thinking about how to block the gap. As others have said, when the door is stronger than the wall, the wall is the door that needs to be broken open. Therefore, showing the enemy weakness can lure the enemy to go deep. This way it can be more realistic and not behave like a tower defense game with a fixed route for spawning monsters.
No matter what kind of plant it is, in the end it's all a template, so what's the point of looking at it?
The plant tribe's bg about changing the map is a bit nonsense. If you change the map, the experience will be cleared. It's a logical problem
What's the point of this book? Other people's dark blue adds a little bit of strength, or the weak can defeat the strong. You've already used attribute suppression, and you still want to show off the weak with strong? The bat-battling part is quite strange, the boss is actually stressful... The PVP at the end of the level is too hasty. ←_←
Oriental Jianmu Western World Tree
Compared with other races, plants are the most powerful, but the growth cycle is too long. The most powerful ones would be World Tree in the West and Jianmu in the East, right?
Please, everyone, don't go into details when writing a new article.
Isn't it just for everyone to read the short story to show the novelty and to write down the ideas in capital letters? As long as the big logic does not break down and the plot is still smooth, the small logic can be treated as a play and the mind can be put aside. Isn't this a glimpse into three lines of sight? I just jumped to read it, and I laughed a lot when I saw it. If there is really some place where poison is being introduced💩, please let me know and hurry up and get the next book.
Why are plants the sewer profession? Having said that, there is a version of the answer, but it does not mean that other professions are inferior. From what I have seen, basically warriors, necromancers, etc. Are all sewers. Besides, plants are not weak in the first place. Not to mention those in Plants vs. Zombies, as well as those in World of Warcraft, and Bulbasaur should also be considered plants. Speechless =_= Sewers and then pretending to be cool.
Ancient Tree of War + Tree of Life... Warcraft Series
This subject matter is really not promising, but now that I have read it, I still want to ask a detailed question. If the summons are upgraded during the novice trial, they will not be upgraded in subsequent books. Do you still inherit the upper limit of the experience bar?