
The Game Is Free, I'm Telling You, We're a Conscientious Studio
游戏免费,我真是良心工作室啊
- Status
- Completed
- Length
- 1.0M Words
- Genre
- Gaming
- Subgenre
- Game System
- Updated
- 2y ago
- English
- Request a translation
Synopsis
Stats
313Chapters
1.3kRecommendations
27.5kFans
More by this author
In booklists 1
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Reader comments 26
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The author admitted it was a studio.
Here's a small suggestion, though the author can ignore it.
When writing game storylines, either finish it all at once instead of spending days on a single plot point, or summarize the story. After all, most people have read many similar novels, and many authors repeatedly write about the same few games. Even those who haven't played the games already know the plot. Writing in too much detail will only make the story seem padded.
The premise is good; bring out your own ideas and enjoyment and turn it into a game. One more thing, I'm not the author. I think updating 50,000 words a day wouldn't take much time. At one word per second, it would only take 1.388 Hours to finish. To reiterate, I'm not the author. So, I'll continue updating. Keep writing!
It feels a bit outdated, yet it's still gaining popularity on Bilibili livestreams. The reason "Eggboy Wins Dream" didn't have a first-mover advantage was its one-click login with a mobile phone number, which stole the convenience of QQ and WeChat logins that replaced user-generated accounts. The rise of Douyin also disrupted Tencent's monopoly on traffic.
To be honest, I personally prefer the buy-to-play model and don't like spending money on in-game purchases.
Can a game company make someone the world's richest person?
There are reasons for the low number of monthly votes: 1. It's a patchwork of cheat codes; 2. Not everyone has played the game you wrote, so there's no sense of immersion; 3. It feels like someone is holding a knife to the protagonist's back, forcing them to go crazy and play the game. It's assembly-line style, somewhat like a studio copying trendy works.
The protagonist, who tries every possible way to swindle money, never considered keeping it all for himself?
The main character isn't a small workshop anymore, yet they don't have their own official website or game platform? Making money comes with the cost of trial and error, and the protagonist knows the game is likely to become a hit. The protagonist bears most of the costs and tries every means to rip off players.
It's somewhat understandable that they didn't release a PC game before making a mobile one, but without the LPL to boost the popularity and influence of esports, a mobile game league is just a joke.
I almost burst out laughing while slacking off at work. 🙂