
Treasure Hunt: Start with a Small Town Explorer
寻宝:从小镇探险家开始
- Status
- Completed
- Length
- 515k Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Game Otherworld
- Updated
- 2y ago
- Source
- Qidian
Stats
0Monthly votes
6.5kRecommends
11.7kFans
251Chapters
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I can't watch Chapter 15 anymore. It can be seen that the purpose of this plot is to recruit subordinates, but I didn't take the 100 gold for the treasure. I put 35 gold into it myself. The bounty was also given to the Sheriff in exchange for the dwarf's bounty order. If you have enough force, , or the background of this small western town, it is completely possible to expose the conspiracy of the banker through force, but the result must be written as if he is taken advantage of. This protagonist follows the example of Nie Xiao's success, how much money you spend will determine how magnanimous you are, hahaha
I feel that others have knowledge, but the protagonist has no knowledge, the rewards are mediocre, the gains are mediocre, and the protagonist is forcefully awesome.
I thought of the treasure hunt in "Tomb Raider", "Uncharted", "Raiders of the Lost Ark", "The Legend of the Lost and Found" and "The Da Vinci Code" The treasure hunt in the book "Lost and Found" I read a few chapters. The subject matter is very good, but I personally feel it is a bit too streamlined. It is like the automatic path-finding task process in web games, from A to B, receive a reward and then move on to the next. The protagonist does not seem to have any special motivation to become an explorer. Maybe there is an explanation but I missed it. Non-stop continuous adventure actually requires a strong internal driving force or external pressure. In fact, you can consider improving the treasure hunting process, digging for clues from misty stories, running around to collect information, experiencing unexpected journeys, encountering unexpected difficulties and help when approaching the treasure, and finally thinking about the future after getting the treasure. I have said a lot, I hope the author doesn't mind, and I hope it can be helpful to you.
For treasure hunting articles, I suggest that the author can learn from "Treasure Hunter, Sail on the Blue Sea"
When I was a kid, I was wandering around in the mountains and fields near my hometown, and I was almost bitten by a snake, almost drowned, and fell to death, but there were no adventures.
First of all, I must say that the theme of this book is very obvious, which is treasure hunting. All events are for the purpose of treasure hunting. However, I personally feel that all other plots give me a feeling of confusion. It is very confusing. If you like reading treasure hunting articles, you can read it.
The subject matter is novel and the first three chapters are pretty good. My personal suggestion is that if you don't know how to write emotional scenes, don't write them. Otherwise, you won't get scolded and lose readers.
I don't know why we need to form a team, solo adventure is more interesting
What's the point of living if you can't eat and drink. . I would rather not have sex than be able to eat and drink 😎
After reading it, it's OK. It's well written for novices. The problems are as follows: First, the process of exploring and treasure hunting is too simple, without the excitement of treasure hunting and the surprise of discovering history. This is what attracts me the most in this type of book, but the author's description is acceptable so far. The second is that the description of the levels is vague. There is no clear context for the specific distinctions and the ability progression system. Of course, the realm can be deliberately blurred, but obviously this is not the case in the book. The further problem is that the progress is fast and the abilities are single. I like fast progress and don't like being stressed, but the progress control in this book is very strange. . Third, there is a shortage of descriptions of world customs, history and cultural relics. I personally think this is very important in treasure hunting stories. There is still a gap between the protagonist and the world, and there is no sense of being alive. Having said so much, the writing is sparse and the vagueness will not offend people. There are no poisonous points, and the ups and downs are relatively flat. I recommend taking a look. Come on, author.
The author can open an imaginary building here and crowdfund to write about treasures. Even if the whole book is not included, the content of the map chapters can be enriched.
Very good 👍! Really good👍!
I can't stand it anymore after reading Chapter 24. I don't know why.
The plot connection is quite sudden. . .
By the way, can't the protagonist's body recover?
Oops, I just realized that I'm alive. It took me four years to sharpen my sword. Come on.
Can that book be given to the protagonist?
Can treasure be used as a prop, with limitations and a small price?
Newcomers and new authors, their flaws do not hide their strengths, come on, authors!
Generally speaking, it's okay to write about adventure stories, but those who write stories about gods will narrow their own path and rely on gods for everything. In the end, they will be like a juicer that can't squeeze out a drop. This is inertia and the convergence of theology. In the end, it will be logically self-consistent, but the story will also come to an abrupt end.
Very interesting, please write it quickly! 😍
I've read Chapter 24, and I don't feel that good. Although it's not bad, there are a few things I really don't understand. One is the extraordinary adventure. You don't have to spend so many gold coins to buy equipment to improve your strength. Are you a hamster? Just know Tun. The value of gold coins and their monetary attributes are not reflected at all. Gold coins are obviously valuable but they are not reflected. Then there is the inlaying of gems. You can just find a weapon and inlay it. If you have money and time, you can find better weapons and inlay gems to get more powerful weapons. Is this a question of IQ? Then there is another problem. The writing is too bland. There is almost no story behind the treasure. There is no exploration of the strange creatures in the treasure place. The description of items with extraordinary properties is also too bland and there is not much interest in reading. What about the core of the protagonist's treasure hunt? For money? For the extraordinary? For the secret behind the treasure? It's not reflected at all. You can completely turn the protagonist's extraordinary route into a treasure hunting route. As an extraordinary treasure hunter, you must hunt for treasures to advance. From gold and silver to extraordinary to advanced characteristics, to exploring the mysteries (secrets) of the world, you can go through the treasure hunt. However, there is no such thing in the book. It feels like an online game novel. The transition is as bland as helping people find things.
The language behind it is confusing. If you don't want to write it, don't write it. Just read it after you finish it.