
Baldur's Gate 3: A Pandaren's Adventure
博德之门3:熊猫人的冒险
- Status
- Completed
- Length
- 167k Words
- Genre
- Gaming
- Subgenre
- Game Otherworld
- Updated
- 3y ago
- English
- Request a translation
Synopsis
Stats
80Chapters
651Recommendations
31Fans
In booklists 1
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Reader comments 25
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A chicken-raising girl who appears to be an adult but is actually a minor; a Suren follower who has been bewitched and brainwashed by Shar; a vampire being raised like livestock; a Honeybee elector whose body is implanted with a nuclear bomb; a druid who was forcibly taken by a mother bear; a Baal's son who was tortured to the point of amnesia; a hero Taf who was beaten to the point of amnesia by…
Your opening was quite discouraging; I only glanced at it briefly. 1. The player's perspective is too extreme, lacking any sense of crisis or urgency. What is the situation at this moment? As a protagonist who has played games, isn't he afraid? How powerful is the little devil? What if I can't defeat it? What if the devil kills the mind flayer and I can't escape?
Instead of reading your novel, why don't I just play it myself...? I thought you'd write some unique Pandaren storylines, but it feels like a modded game, almost a one-to-one copy of the text. Even when the protagonist knows what's going to happen, their reactions are exactly the same as a normal game protagonist. It's really boring.
What's the difference between this and me playing it again? I can practically recite the plot by heart. I thought it was a novel about the authentic Forgotten Realms, detailing the world-building of Forgotten Realms and the geographical location of Baldur's Gate. Turns out it's just a rehash of the game's story.
Does this mean everyone starts at level 1? There's a huge problem with this description. The game shouldn't take more than six months, right? You expect to take a team of level 1 noobs and raise them to the point where they can defeat the Death Triad and face the Mastermind in six months?
After watching for a week straight, your biggest problem is that you can't follow the plot at all; you can't see what's to look forward to next and you're just going through the motions.
I read the latest chapter and I'm speechless. The game's plot is fixed, so the mage tower should be given to Roland. You've written your own story, and you still want to give the mage tower to Roland? I just don't understand.
After thinking about it for so long, I finally realized something's wrong. The protagonist is too much of a tool; every decision he makes is the optimal solution. His inner thoughts are just mumbled nonsense (only sighs, no real thought), yet he's resolute and unwavering, his movements fluid—a true "special forces" character.
Comments and interaction are welcome! 🥺 Reader feedback motivates the author to write even more! 🥺
I do have a Baldur's Gate 3 fanfiction idea: the protagonist travels to this world, starts a game company, makes and sells games, starting with a Baldur's Gate 12 series. 🙂