
The Gaming Empire Begins with Magically Modified Weird Games
游戏帝国从魔改诡异游戏开始
- Status
- Completed
- Length
- 915k Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Game System
- Updated
- 2y ago
- Source
- Qidian
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0Monthly votes
2.6kRecommends
6.7kFans
419Chapters
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It's okay, but it has committed a common problem among most black technology writers. The product price is too low, and the second game only cost 70 yuan. Don't think that with the help of the system, you can save R&D costs and you can get high quality and low price. You have to think about the impact of market positioning. How can small studios and independent games survive if your masterpiece is priced so low? When the protagonist does this, according to normal logic, the first person to fall out is You Xuhui, who had helped the protagonist before. After all, they are to develop domestic games, not a private organization dedicated to serving the protagonist. It is impossible to allow the protagonist to set prices at will and disrupt the market order.
Doesn't it disrupt the market if prices are always so low? Also, if the evolution is really done, even if the balance is 160, it won't be a loss.
The price is too low, unless your world's largest standalone machines are at this price
When I see a reality anchor, I don't want to watch it. Even if you make up one, it's better than this one. If you like reality anchors, why don't you write about reality?
At your price, you are trying to kill domestic games. If you do this, the country's industry will be doomed.
Reality anchor, the protagonist ends up playing games, and gets all the poison points. . .
What's the point if the protagonist doesn't end up in person? The game you designed yourself knows all the suspense points, just to show off?
Do you want to look up what the word "dumping" means?
I can understand that the author hates so-called free games now, but don't emphasize too much in the novel that no one is making stand-alone games except independent games, because the 28 rule of free games is more serious. Most players of stand-alone games will switch to the next game after completing the main story in 30-40 hours. However, the long operation of free games and the daily maintenance of player stickiness mean that players are destined to only play a few games. In this case, free games will only be more popular than the stand-alone market. Even if domestic mobile games are now released, there are more servers.
If you must consider the problem from the perspective of your players, it is better to use normal pricing and provide value-added content. For example, for 400 yuan, you can get a complete old man's headband with no threads cut off. The DLC is all free, and it will be updated permanently if it becomes popular. How about it? Is it cool?
The price is so low, it's better to just make it free. I'm really speechless.
If the global game industry is not destroyed, the author will feel uncomfortable.
I started to get addicted when I wrote about Titanfall. Playing Titanfall can also burn your brain, 6
Popular science on game pricing, no PS version
First of all, the games I am talking about are all regular versions. The limited editions will not be discussed. The cost of shipping the console cassette is not included in the price range of the cassette. Only the official selling price will be discussed. The DLC of each game will not be discussed. After all, some have released a bunch of DLC for a few yuan, and some have released DLC for three to four hundred yuan. It is too complicated, so I will not discuss it. If there is something wrong, you are welcome to correct me. You are right to make the objection. Relatively speaking, PC games are relatively cheap but have great platform advantages. There are many exclusive games and they are more convenient to play. The price of masterpieces generally starts at 100, and the high-priced games are on par with or even surpass console cartridges. There is not much discussion about handheld games. After all, after the withdrawal of PSV, there are only a few main handheld categories left as far as I know: 1. Nintendo switch and switchlite, which mainly integrate consoles and handhelds. The games here are mainly played in the consoles; After all, you can run a dual system of Windows. I don't know if it can be used for office work. Anyway, it feels awkward to look at the integrated handle; 3. Little Overlord (laughing, dog head), I can only say that I understand everything. Home console games are relatively flourishing, with Sony's PS family, the former leader Nintendo's switch (are there still people who play the old Wii now?), Microsoft's XSS and XBOX (Microsoft's aware of it but never played). Console games also have platform-exclusive games. The games are divided into cartridges and digital versions. The physical cartridges can be resold after being played; digital games are buyouts like PCs. In terms of price, because console games are sold with physical cassettes, the price of cassettes will be more expensive than the price of digital versions (it is not much more expensive and can still restore blood, so it is recommended to play with cassettes). Generally speaking, masterpieces are generally more than 260, the normal price is around 300, and masterpieces and some games can cost more than 400 (fitness rings are not included, that stuff is hard to describe.) To give a simple example that I have personally experienced, when Diablo III first came out, it was only available on PC, and most of the game content was free. The fifth act content (final act) + adventure mode + Crusader career unlocks + other miscellaneous unlocks (that is, the rest of the game is unlocked) was 195 or 198. Many years later, Diablo 3 was ported to the switch platform. At that time, the price for pre-ordering the physical cassette was 380. After the actual release, the cassette was immediately sold for 420 or even more than 430 (I thought I was a second-hand dealer and sold it for 415. I went to Russia, which was the lowest at the time, to buy a digital version at 395, which is a dog head). Last year or the year before that, I remember accidentally seeing a second-hand NS cartridge of Diablo 3, which was still priced around 250 to 225. So it is still not recommended to set the price too high or too low. It is already amazing if it is tens of dollars lower than normal games or even the same game at the same time. Seventy-eighty-one 3A masterpieces or eighty-nine hundred and one 3A masterpieces are really too much. If it is higher, it is okay to say that your peers who pay tens of dollars will be squeezed to death by you. Only when the game industry can develop can there be ghosts. PS: Domestic gaming is banned due to the early arson attack at the Blue Speedy Internet Café. It has only been gradually unblocked in recent years. I don't know if the PS version of this game will be blocked, so a non-PS version will be released later.
Is there a prototype for the second game? It feels a bit familiar.
The author's writing is so good. Don't listen to those trolls. Keep at it. Sooner or later, one day you will become a master platinum gold medal.
Tianpeng Divine Curse Tianpeng Tianpeng, Jiuyuan evil boy. Wu Dingdu Si, Gao Diao Bei Weng. The Seven Governments and Eight Spirits are extremely powerful and fierce. A long-headed giant beast holding an imperial bell. The three gods, Su Xiao and Yan, control the Kui dragon and the divine king with a mighty sword, slaying the evil spirits and eradicating their traces. Purple air rises in the sky, red clouds rush forward, swallows devils and eats ghosts, drinks the wind horizontally, has a pale tongue and green teeth, and looks like an old man with four eyes. Tian Ding is a strong man, Weinan protects the fierce, Tianzou is violent, and Weibei protects the front. Three hundred thousand soldiers, guarding my nine levels, covering corpses thousands of miles away, but sweeping away the ominous situation. If there are any imps, they want to come and see what is happening. The great ax in the sky can kill five ghosts. Emperor Yan burns his blood, Beidou burns his bones. The four bright bodies are shattered, the gods destroy all human beings, and with one strike of the divine sword, all ghosts collapse. Calm down the mantra Tai Shang Tai Star, adapt to the situation without stopping Exorcise evil spirits and bind charms, protect life and body Wisdom is clear, the mind is peaceful Three souls are eternal, the soul is not lost The golden light mantra Xuanzong of heaven and earth, the root of Wanqi. I have cultivated extensively for hundreds of millions of kalpas to prove my magical power. Inside and outside the three realms, only Tao is supreme. There is golden light in my body, which reflects my body. Out of sight, out of hearing. It encompasses heaven and earth and nourishes all living beings. If you uphold it thousands of times, your body will be bright. The guards of the Three Realms and the Five Emperors will greet you. All gods pay homage and serve the thunder. Ghosts and demons are frightened, and spirits have lost their form. There is a thunderbolt inside, and the name of the thunder god is hidden. The wisdom of the cave is clear, and the five energies are soaring. The golden light appears quickly and protects the real person.
After reading for a while, if the author wants to write about player linkage, it would be less awkward if he doesn't do VR or put his technological background into a virtual helmet and game cabin to watch 😥😥😥
I feel that many book friends are confused about the price issue, so here is the popular science:
First of all, the games I am talking about are all regular versions. The limited editions will not be discussed. The cost of shipping the console cassette is not included in the price range of the cassette. Only the official selling price will be discussed. The DLC of each game will not be discussed. After all, some have released a bunch of DLC for a few yuan, and some have released DLC for three to four hundred yuan. It is too complicated, so I will not discuss it. If there is something wrong, you are welcome to correct me. You are right to make the objection. Relatively speaking, PC games are relatively cheap but have great platform advantages. There are many exclusive games and they are more convenient to play. The price of masterpieces generally starts at 100, and the high-priced games are on par with or even surpass console cartridges. There is not much discussion about handheld games. After all, after the withdrawal of PSV, there are only a few main handheld categories left as far as I know: 1. Nintendo switch and switchlite, which mainly integrate consoles and handhelds. The games here are mainly played in the consoles; After all, you can run a dual system of Windows. I don't know if it can be used for office work. Anyway, it feels awkward to look at the integrated handle; 3. Little Overlord (laughing, dog head), I can only say that I understand everything. Home console games are relatively flourishing, with Sony's PS family, the former leader Nintendo's switch (are there still people who play the old Wii now?), Microsoft's XSS and XBOX (Microsoft's aware of it but never played). Console games also have platform-exclusive games. The games are divided into cartridges and digital versions. The physical cartridges can be resold after being played; digital games are buyouts like PCs. In terms of price, because console games are sold with physical cassettes, the price of cassettes will be more expensive than the price of digital versions (it is not much more expensive and can still restore blood, so it is recommended to play with cassettes). Generally speaking, masterpieces are generally more than 260, the normal price is around 300, and masterpieces and some games can cost more than 400 (fitness rings are not included, that stuff is hard to describe.) To give a simple example that I have personally experienced, when Diablo III first came out, it was only available on PC, and most of the game content was free. The fifth act content (final act) + adventure mode + Crusader career unlocks + other miscellaneous unlocks (that is, the rest of the game is unlocked) was 195 or 198. Many years later, Diablo 3 was ported to the switch platform. At that time, the price for pre-ordering the physical cassette was 380. After the actual release, the cassette was immediately sold for 420 or even more than 430 (I thought I was a second-hand dealer and sold it for 415. I went to Russia, which was the lowest at the time, to buy a digital version at 395, which is a dog head). Last year or the year before that, I remember accidentally seeing a second-hand NS cartridge of Diablo 3, which was still priced around 250 to 225. So it is still not recommended to set the price too high or too low. It is already amazing if it is tens of dollars lower than normal games or even the same game at the same time. Seventy-eighty-one 3A masterpieces or eighty-nine hundred and one 3A masterpieces are really too much. If it is higher, it is okay to say that your peers who pay tens of dollars will be squeezed to death by you. Only when the game industry can develop can there be ghosts. PS: Domestic gaming is banned due to the early arson attack at the Blue Speedy Internet Café. It has only been gradually unblocked in recent years. I don't know if the PS version of this game will be blocked, so a non-PS version will be released later.
Brothers, what camp does the protagonist belong to according to the DND camp? (No heroine, single heroine, multiple heroines, which label are these three books?)
[Lintian Scan] "The Game Empire Begins from the Magical Modification of Weird Games"
Recommendation: A Chinese young man was reincarnated and possessed, and the Skyfall System allowed him to find the goal of his life. In order to fulfill the original owner's last wish, and to promote stand-alone games in this world, he used the system to design popular stand-alone games one after another. While creating a new era of gaming, he also brought his career to one peak after another! The male protagonist Xun You, suffered martyrdom in a volcanic eruption in his previous life and was reincarnated into a parallel world. After possessing a similar person, he obtained the [Mixed Feelings Game Production System] that changed his future life. By making games, he gained the emotional power of players to improve his ability to make games, and completed the game's word-of-mouth tasks to gain creative abilities beyond mortals. He created a new era of stand-alone games in the gaming industry, and also presented the "Gu Zhu Game" studio to the world! Although the setting of this work is somewhat similar to previous works, and the content is not only original due to the "text copy", but fortunately the author's writing is strong enough. Both the verbal and psychological descriptions of the players during the game play and the male protagonist's process of creating the game are extremely true and well-founded. The style also reflects a writing style that is different from previous game articles, so it is worthy of our careful reading! The "Guzhu Games" studio mentioned in the novel also really moved me. In my eyes, it has this meaning: In this era when krypton gold games are very popular, the male protagonist is willing to be the only designer of stand-alone games. While sticking to his position, he will also carry it forward and bring happiness to more players! This is an ideal and a belief!
You don't need to follow Japanese manufacturers, just follow European and American manufacturers for pricing.
Continue to fully subscribe and continue to read 🤭
Like me, do you know how to read and write Xun Yu's "Xun", but once the word is followed by "you", you must read "Dog Game"
The writing of the first game is rather sloppy It is recommended that the key points of the game should be explained in detail. Although it is suspected of being misleading, I still like to watch it.
The author thinks there is something wrong with the emotional scene. Is it a bit sudden? …