
Game Production Starts with the Father of Routine Pokémon
游戏制作,从套路宝可梦之父开始
- Status
- Ongoing
- Length
- 258k Words
- Genre
- Urban
- Audience
- Male
- Subgenre
- Urban Life
- Updated
- 2y ago
- Source
- Qidian
Stats
0Monthly votes
1.7kRecommends
5kFans
89Chapters
Tags
Synopsis
Reader comments
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I'm here to make games, not to catch scammers.
Don't drag on the rhythm and text. The point is to describe how you perfected the first-generation Pokémon. With various insights and information from later generations, you can add elements of Pallu to the Pokémon, and add interesting mechanisms from later generations to the first-generation Pokémon. Let the first-generation Pokémon become popular right away instead of being as slow as before. This is what you need to write more about...
I hope that after the game is released, the impact of the protagonist on the game will not only be reflected in the appearance of the Palu elves. Since different versions have to make one sub-supply and one non-sub-supply, then don't be the same as reality and just make money, but really make a lot of differences. Otherwise, what is the point of the protagonist sewing the Palu in?
How come this Palu and Pokémon are not related to each other in the same game? It's just feeding Pokémon to the AI to create a bunch of Stitch Monsters to mess around with.
Don't make empty seats available.
It would be okay if it was a special edition within the producer, but if the green caterpillar really evolves, it would be too bad, even worse than the flightless and water dog.
Unexpectedly, it was finished. I also subscribed. It was released in a hurry. There are more than 80 chapters and not a single game has been completed (Pocket Monsters is at most half, not a single one that is truly my own). It feels like putting the cart before the horse by writing plots that have nothing to do with the game. If you still want to write or open a new book, please pay attention.
What is this? Programming teaching for game skin? Business war for game skins? Why do you think I clicked in? Depend on
Even if I don't write it, I'll still make an announcement. . . What can I do to you if I really cut it? It's not like I haven't read it before and I can't write it because of my poor grades or I just don't want to write it. It's okay to leave the readers aside and sneak away 😅
In the game producer's story, what is a masterpiece of a game is what the author thinks of with a wave of his hand. Whatever is said to be a masterpiece is a masterpiece. (For example, "I Can't Become an Immortal, So I Have to Make a Game" contains many rigid game settings. Just by improving the picture quality and precision, it can become a masterpiece. This is barely acceptable.) But if you want to be more reasonable and designate a work as a masterpiece, at least give some reasons. For example, three aspects: 1 plot, 2 art, and 3 gameplay. 1. The plot is the easiest to copy. 2. The second is art, including art and music, which is also convenient for copying. 3. The gameplay is the hardest to copy, because you cannot innovate and can only completely copy the existing templates. Only by copying the old ones will readers take it for granted. If the author's own creativity is slightly added, the reader's brainstorming ability may not be able to keep up.
I'm tired. I won't watch the original version again. It's not worth it.
One game has dozens of chapters. It is estimated that this book will have thousands of chapters just for just a few games.
Shennong has read
Not bad, seedlings worth looking forward to
Delete the book. Delete the book. This author will be banned from now on.
Sure enough, when reading a book in the future, you must first check how many times the author has had it cut, and whether the old eunuch was the first one.
In addition to copying classic games, copying classic IPs has greater prospects. After all, there are still a small number of classic games, and they will eventually be copied. But IP, the Internet literature industry has grabbed a lot of it, like fighting against the sky and so on, the supply is inexhaustible.
Let's make some complaints before the author becomes a top-notch person.
It is estimated that it will be deleted later and I will quickly write it down without vomiting. The direction of this article is definitely attractive, and it is involved in the production of a big IP like Pocket. The complaints begin 1. The male protagonist portrayed by the author is obviously very powerful (although it is the knowledge of later generations), but he is willing to keep a low profile. Just looking at it gives me a lump in my throat. Especially in the chapter where XY's creativity is handed over to others, it is said that it should not be too overwhelming. 2. It is obvious that he can lead the club next to the president to create the era of big IP, and even become a king on his own, but he chooses to write the protagonist as a social beast in a novel. 3. The script that connects C language and GB was created by you. This must be something epoch-making. You brought it over in a single chapter and made the protagonist feel self-effacing. Others' reactions were also strange. Some people even thought that the script was not smooth enough... In short, it was too heavy-handed. Of course, I can understand that the writing is realistic. I may not be as good as the protagonist if I travel to the past. But the key to a novel is to make it enjoyable to read. What do you think, author?
The sofa, at first glance, looks okay overall. Come on.
End of the current stage
"Pocket Monsters" development completed, half a pair "Pocket Monsters" for sale ❌ "Pocket Monsters" promotion× "Pocket Monsters" profit×