
A Guide to Raising an Interstellar Overlord
星际霸主养成指南
- Status
- Ongoing
- Length
- 997k Words
- Genre
- Sci-Fi
- Subgenre
- Interstellar Civilization
- Updated
- 2y ago
- English
- Request a translation
Synopsis
Stats
413Chapters
10.5kRecommendations
36.7kFans
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In booklists 3
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Reader comments 20
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Teaching players knowledge isn't ideal; it's easy for the story to fall apart. Players acquiring technology and proving it real-world will trigger a series of events. If you don't include these events, it feels illogical; if you do, it feels like it deviates from the main plot. It's best to let them build their own team within the game world. Some things aren't suitable for players to know; players are better suited for combat, like clones.
Massive troop production! Massive troop production! What's the point of playing the Fourth Calamity if there aren't enough players? Single-digit player population, what's the author thinking?! How many chapters is this already?! It's supposed to be the Fourth Calamity, and the protagonist is just playing a Musou game all by himself, what kind of nonsense is this?!
The world-building seems quite grand at the moment, and we can foresee the process of dominating a desolate planet and then conquering the galaxy. The incompleteness of the base also foreshadows this future. My current concern is whether the author has a general outline for the plot's development, to prevent the story from falling apart and becoming unrecoverable later...
Keep it up, it's really good!
I simply cannot understand how a group of uncontrollable players can outperform bots that only require basic resources.
The world the protagonist transmigrates to doesn't seem to have much technology. They don't even know basic resource recycling. Is it really a civilization capable of interstellar colonization? And how could something like that have a base hub for the protagonist to pick up? The technology for traversing time and space… that one flaw alone is enough to scare away a lot of readers!
... This type of novel is meant to attract a large audience of gamers, but the player base is growing at a snail's pace. Who's going to read this? Do you really think this book will become a million-word hit? It can't even hold anyone's attention in the early stages.
It's definitely petty. So many players over such a long time, and then a woman transmigrates in halfway through, and the protagonist instantly becomes a simp. This book won't do well. It's probably because the author doesn't know how to write science fiction and is afraid of losing control with too many supporting characters. If it doesn't do well, there's a high chance it will be abandoned prematurely.
The plot progression is incredibly stiff. Every time the player gets into trouble, they feel like the protagonist is there to bail them out. But don't forget, for the protagonist, in the real world, failure often means having their plans disrupted and even death. Yet, the protagonist doesn't take a single step to stop it or prevent it. I don't know what to say.
Controlling a mech and typing on a keyboard. I've wanted to complain about this for years.