
This Apocalypse Game Is Too Hardcore
这个末世游戏太硬核了
- Status
- Completed
- Length
- 426k Words
- Genre
- Sci-Fi
- Subgenre
- Apocalyptic Crisis
- Updated
- 3y ago
- English
- Request a translation
Synopsis
Stats
211Chapters
6.1kRecommendations
27.3kFans
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Reader comments 29
Google Translate
Is a melodramatic plot about to unfold? He encounters the granddaughter of one of the powerful figures outside, and happens to save her. Coincidentally, she also possesses supernatural abilities (a secret that the powerful figure has painstakingly concealed for over a decade, which the protagonist easily convinces her to keep her supernatural abilities a secret with just a few words).
You want to give the protagonist good things, but you're also afraid he'll become too powerful and you want to restrict him. You might as well not give him anything at all. 🙂
To be honest, I feel this novel suffers from many common flaws. One is the drastically weakened depiction of modern weaponry. It's absurd that a 5.45Mm bullet can't penetrate the skin of a carbon-based creature. Also, the RPG's close-range blast shockwave doesn't knock the creature down or kill it.
A post-apocalyptic world where gun ownership is banned—it's ridiculous. Since there are players, why can't the protagonist issue missions? Becoming an explorer requires an assessment. There are already so few people, and now they're fighting amongst themselves. Isn't becoming an explorer supposed to be as simple as having hands?
We are collecting all kinds of cutting-edge technology products, whether they are physical items or technologies!
As the title suggests, it can be from movies, TV shows, games, or novels. The author will consider adopting this approach! P. S.: Don't make it too high-end or too powerful, make it more down-to-earth!!!
TM insisted on me giving a tip, then it was abandoned.
The author's writing style is decent, but there's a lack of prior knowledge, and some scenes are not realistically depicted.
Well, actually I have a whole set of information about wasteland reconstruction.
I still suggest the author release a patch to remove some of the player's dialogue; otherwise, it feels a bit strange.
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