
Game Development: Oh No, I’ve Become the Old Scoundrel
游戏制作:坏了,我成老贼了
- Status
- Completed
- Length
- 1.1M Words
- Genre
- Gaming
- Subgenre
- Game Otherworld
- Updated
- 3y ago
- English
- Request a translation
Synopsis
Stats
310Chapters
3.6kRecommendations
22.2kFans
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In booklists 1
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Reader comments 36
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There's no need to criticize Genshin Impact, and as for those who criticize it, there's no need to pay them any attention. First, Genshin Impact is undoubtedly a successful game. Second, those who criticize it are undoubtedly biased game enthusiasts. Your insults and sarcastic remarks cannot deny Genshin Impact's success, nor can they change a biased person. Wouldn't it be better to use that energy to play the games you enjoy?
A common problem in game development documentation is that instead of starting with a bunch of AAA titles, they write about Mario or Mega Man. The game's appeal and the environment in which it's developed significantly influence its audience.
With VR all the rage, who still plays handheld consoles or uses their phones?
Lightning protection notice: The book's main appeal lies in its structure of "an idiot provoking the protagonist, who then slaps him in the face," and it even features bets like "Do you dare to compete?" As for the subtle pleasures such as the interaction between designers and players, and the feelings of players with different identities, these aspects were not explored in depth in the early stages.
Holographic simulation is out now, who still plays handheld consoles? It's like having smartphones now, would you still use an old Nokia phone?
I've noticed some people praising miHoYo and even asking why the author doesn't write it. Who can accept a game description that says it's "borrowed" from another game? It's like an author writing a "Minecraft" game instead of "Minecraft." The latter certainly has a lot of original content, but they just can't write "Minecraft"—it's the same idea. Tencent also has quite a few games like this, haha.
It's true that when technology develops rapidly, some things will inevitably fall behind the times!
Why is the female lead so jealous? The male lead has to be so careful when discussing work with someone? Or does the author think this is funny?
I like to write about games I think are good, but I don't even know if 90% of my readers will actually enjoy them. Anyway, no matter how niche the game, it always becomes a huge hit – it's a common problem. I can accept starting with an old, outdated game and making a fortune, but if it keeps happening, goodbye, I'll just keep entertaining myself.
If the protagonist doesn't release a new game for a week, I think he'll be ridiculed by many people for running out of ideas. Everything feels rushed. Who is the protagonist anyway? Is the protagonist going to become just a tool for the whole book? Playing games is supposed to be fun, so if that's not the point, I might as well change my name.