
Abandoning Telekinesis from the Start of the Apocalypse
末世开局放弃念动力
- Status
- Completed
- Length
- 563k Words
- Subgenre
- Myriad Worlds
- Updated
- 5y ago
- English
- Request a translation
Synopsis
Stats
268Chapters
1.1kRecommendations
10kFans
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In booklists 1
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Reader comments 24
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Speechless. Is this the person who's been struggling to survive in the apocalypse for three years? He hasn't even left the dorm yet, and he's already thinking about picking up women. Even if he doesn't want to force the female teacher to get triple stats, he could easily get double stats. Sacrificing his power for a familiar stranger during the early game... This is toxic.
Even in the apocalypse, he's still thinking about women; he has absolutely no apocalyptic attitude.
Why choose a national goddess who is completely loyal, resilient, and capable of fighting, instead of an H-level evolved being? Instead, you choose a university teacher who's a burden and will betray you at the slightest threat, and who even spent a month in a coma in the boys' dormitory? The system's choice won't betray you! Even a fool knows what to choose. What are you writing here?
The premise is alright, but the choices are always ridiculous. The author always finds excuses to make things seem idiotic. Do you think your readers are complete novices? A choice system should be an invincible story; this is supposed to be a romance novel, that's really questionable.
After seeing the "choose the gun" part, I didn't want to watch anymore. If it weren't for the rebirth aspect, I could understand... But after surviving three years in the apocalypse, they still couldn't handle three newly awakened zombies?
The options are poorly designed; you're practically challenging the reader's intelligence. Regardless of their logic, you should have a central theme guiding the actions and rewards, perhaps separating them into group, base, individual, or squad categories. The current system is too chaotic and appears idiotic.
The theme and plot are rather clichéd. While the protagonist is a reincarnated individual, the descriptions of combat details are too rough, failing to convey this aspect to the reader. The data regarding the abilities and items rewarded by the system is not rigorous enough, and the character development is mediocre. These aspects feel rather amateurish.
This is very well written, especially the opening!
Anyone with a normal heart would force their way into the teacher's place, right? 15 Attribute points? Are you kidding me? Choosing 5 attribute points and then saying everyone has their limits? The teacher clearly has 15 points, why insist on getting 5 to keep increasing stamina? Besides, there are hundreds of people in the school, right?
The text is disjointed. The first few chapters mention some kind of S-guide technique, but the later chapters jump to being surrounded and rescuing people. And then what about the guide technique?