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I would like to make a few comments to the author. The idea of getting buffs by eating is very interesting, but unlike when you play offline, you are not allowed to eat during the game in the arena, and I remember there are 15 minutes at the beginning, but there is no time limit if you keep silent after that? So, is this buff effective if taken ten minutes in advance or for one day? Or will it remain effective if you don't play it after eating it? Does it last for a bo1, a bo5, or is it permanent? I think this can be explained in detail here. Then another thing is what to do if the protagonist doesn't bring the corresponding food. Although it is said that the coach has given all the power of hero selection to the protagonist, it is impossible for you to always bring the food you want to play with. Also, if the protagonist eats chocolate balls, is it a chocolate buff or a ball buff? What about wine candies, ice cream mooncakes, etc.? And the same kind of food, such as sugar, is divided into soft candies, hard candies, blueberry and orange flavors, and there may be thousands of varieties and flavors. Is it possible to have different flavors of candies with the same hero but with different buffs, such as soft candies with more laning buffs, hard candies with more team battle buffs, grape flavor with more development, orange flavor with more single belts, etc.? Then there is the system. It feels like this system is very stiff for the protagonist to cheat. You can become stronger by eating it before entering the game, and the same amount will be added in the last chapter as much as it is strengthened in the first chapter. Nothing changes. Moreover, there is an alliance invincible story, but the invincible story has other cool features, such as losing money for killing people, and dissolving all members. But this foodie system means you can be invincible just by eating. There are indeed live broadcasts and dog food to relieve boredom, but you will still get a little bored after watching too much. There are obviously many derivative ideas of eating, and I hope the author can further explore the fun. Finally, I hope that the system will have AI to talk to the protagonist or send out tasks, or that the system can count the corresponding heroes according to what to eat. Can it not be like now, which is completely a tool. Finally, I hope the author can maintain the current update speed. I really like the author's creativity and hope this book will get better and better.
I thought of those books by Fei Lu, Good Guys, one smokes while playing, one drinks, and one cosplays
I can't understand some people's crazy criticism after reading a novel. If you are so good at it, write a book of criticism yourself. What to pick based on other people's bottom line, especially if this kind of lol makes you dissatisfied. Come solo and wait for you at the top of the canyon with five hundred points.
The card mechanism Poison has been deleted and rewritten!
Brothers, in view of everyone's complaints about the setting of the card's passive jump to 6 in the past few days, because it destroys the balance of the game, I have deleted and rewritten it all! It has been completely revised starting from Chapter 22. To express the author's apology, four new chapters have been added to the deleted parts. There will be no increase in price for additional volumes. Readers who have already seen the following can turn to Chapter 22 and start reading again. Sorry for the inconvenience caused to everyone 😭😭
I don't even dare to look at the rest of it. This low ranking game has been in the water for a few days. Who dares to look at it once it's on the shelves?
This is the first time I read a book of this type. I don't know about the alliance. The readability is also very high. Some people say that the protagonist is too stupid. There is no shortage of such people in life. The author describes a lot of stupid parts. Now I am pursuing a cool and comfortable reading. The feeling of the protagonist falling in love at the end is really sweet and real. Overall, it is very good. Many details are handled well and the characters are well described. I like it.
Two consecutive limited exemptions, are you still making money?
I'm almost sick of watching this kind of plot. If you have a protagonist with a super god, you will win, but without a protagonist with a super ghost, you will lose. You won't die once in the game, and you will always be suppressed in the lane, no matter whether the opponent is a professional player or a high-scoring player. This joke that started in 2014 is still used today without any innovation.
I have read Chapter 286 so far. Let me talk about my feelings. The protagonist has been fighting all the way until now. He has not practiced the basics and has not memorized any hero skills. He only relies on buffs to reach the S game. It is outrageous that a proficiency of 0 basics + percentage increase can survive a long-term immersion in competitions. 0+0×120% The result is still 0.
Good guy, Level 3 Clockwork beats Level 5 Enchantress. Everyone who has played for a long time will understand the specific problems. Slip away