
I'm the Only VIP
只有我是VIP
- Status
- Completed
- Length
- 411k Words
- Genre
- Gaming
- Subgenre
- Virtual MMORPG
- Updated
- 6y ago
- Source
- Qidian
Stats
197Chapters
0Votes
12kRecs
11.7kFans
Tags
Synopsis
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Reader comments 31
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I feel like the author is sorry for the word VIP. The protagonist doesn't feel like a VIP at all.
Don't open any more harems. And it's not called a harem. It's just a bunch of inflatable dolls that can be played with at any time. The settings are all good.
I have never been able to figure out the role of dodge. Is this a turn-based game or 3D? It's still a holographic game. If it's holographic, what's the use of dodging.
I was so surprised to see tens of thousands of dollars. The author has never seen money before. Is the high-price acquisition 5 yuan higher? Is the game only played by this wealthy person? No competition? No dog drag?
Fake, real VIP nobility is not like this. When we play games to add nobility, we first top up the nobility limit, and then the operator gives us weapons and titles. It is impossible to fight monsters, and we don't complete tasks. If we have time to complete tasks, we can just recharge and that's it. It's basically just fighting, pretending, and recharging if you can't beat. If you are not high enough, you can buy experience, and there is also dedicated customer service. If you need anything, just ask and the customer service will send you a message. The link is directly outside and you can recharge what you want into your account. The more you recharge, you will be your dad, and you will receive benefits every holiday. Basically, you will not look down on it. Don't say that you are your dad if you recharge tens of thousands, but recharge tens or millions. Whatever you want, the designer will create for you. Don't say it will destroy the balance of the game. Your recharge of millions will catch up with those who recharged in the same area, and balance is not important anymore.
I think the name of this book should be changed to "Only I Can Recharge Money"
This one is really not as interesting as the previous book.
I haven't written about the fun part of playing games as a VIP at all. Is the fun part of playing games being making a fortune silently? Wrong. That's the cool thing about civilian players. Resources are very competitive. Only civilian players who can't grab resources will like to make a fortune silently. VIP play is all about publicity. There isn't even a world announcement (it's a virtual game, put a monument at the door of the instance to keep records)? What kind of VIP is this? Secondly, it's all virtual games. Does the current mission upgrade model need to be slightly changed? Otherwise, it probably wouldn't look good in front of the mission NPCs. (Look at the scene of receiving missions in the game now, there are a lot of people wearing molds. Several people overlap to form one person.)
The biggest bug so far Since all physical monsters cannot cause damage to the protagonist, why not bring the mobs with you to fight the boss? Each additional mob can increase the number of dodges and damage for the protagonist, which is a completely positive benefit! No one stipulates that you must clear out the mobs before fighting the boss.
I just want to ask the author, how many people have you persuaded to retreat by writing agility as an added bonus to the assassin's attack power? No matter how unique you are, it should be about the same as the general public. Agility affects attack speed, movement speed and physical agility, which is more acceptable. You have to write agility as adding assassin attack. I am really convinced. If you write like this, what about the power? I can understand it as: There is a dagger made of special materials in the later stage, but it is very heavy. How can you pick it up if you are not strong enough?