
Journey Through the Battlefields of All Realms
诸方战场行
- Status
- Completed
- Length
- 986k Words
- Subgenre
- Myriad Worlds
- Updated
- 5y ago
- English
- Request a translation
Synopsis
Stats
407Chapters
3kRecommendations
6.8kFans
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Reader comments 27
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Skills learned in each world become useless after the game ends, and permanent skills haven't shown any real use. I'm out of here. I don't want to say anything more; I just need to vent.
It's all about emotions. Where do you find the time for all these emotions and buying skills? What's the point of buying skills if you can't even keep up with your physical abilities?
Antique shops are truly addictive, and Ma Wenwen is truly addictive.
The writing is good, but the overall tone of the book is too dull. It's hard to keep going after reading two or three stories. By the time it reached the Southern Song Dynasty, I was skipping around, since I didn't gain any skills, and what I did gain didn't stay. Instead, I felt very frustrated after each reading. That's the feeling. The system I've seen so far seems pretty useless.
I can't get into it; the system is a complete failure! Especially that letter from the one-armed uncle—it was so frustrating. Changing skills every battlefield is bad enough, but adding this system conspiracy theory is just too much! I'm giving up.
I hope the protagonist's transformation happens quickly, since life and death on the battlefield are where transformation is most likely to occur.
Honestly, it's not good at all; the more I look at it, the more annoyed I get.
The description was enticing; I'm glad I didn't click on it after reading the comments.
I read the first free chapters, and the premise seemed good, but I wasn't sure what the main theme was. Was it about changing history by going through various historical events, or about learning or gaining something from participating in them? As I read on, it felt like I was just traveling through historical events and didn't gain anything. The initial excitement quickly faded.
This skill is problematic. Each time the protagonist travels through time, they acquire the skill anew. Also, the protagonist's permanent skills need to be implemented; energy points aren't shown for exchanging for skills. After a major battle, countless people die. With the current setting, the protagonist always has new skills, and they're not even that strong. It's unreasonable that they never die. 😅