
Synthesize Your Civilization
合成你的文明
- Status
- Completed
- Length
- 232k Words
- Genre
- Urban
- Audience
- Male
- Subgenre
- Urban Life
- Updated
- 6y ago
- Source
- Qidian
Stats
Synopsis
Reader comments
In booklists 6
I Really Like Urban Novels (◍ ´꒳` ◍)
This is a special book list for scanning the list, specifically collecting some urban novels that I think are innovative or have potential.
It's an Urban Novel That's Cool and Not Stupid! ! Great Imagination and Good Writing Skills (Oo)
Introduction: I have been decorating my home these days. Let's take a look at the title first (//∇//)
Joyful, Interesting, Logical and Non-Stop Hilarious😂😂🎇
To be honest, I really like Huanxiang's books. Love books that make people laugh. I hope that my recommendation can help you solve your book shortage. This order is for joy and is not without fractions I will remove the eunuch's books as soon as possible I hope you all like it. Please support me. Thank you🙏 I also deleted the eunuch's books one by one. In the comment area, I will leave some good books that have been harmonized.
Recommend Novels That I Think Are Good
A heart-wrenching novel
The Recently Planted Grass Is Turning Green...
The quality of Sanjiang has gone from 23 out of 10 to 1 out of 10 to now... Excluding these recommendations, there may be good books.
Bookworm's Miscellaneous Bookstore
Most of them are new books
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The IQ of this novel is really good. The younger sister has not become a poisonous point. The relationship between brother and sister is quite pure. I hope there is no heroine
Based on the chapters we have seen so far (ten chapters), we will provide a simple reference for latecomers, save time, and avoid unnecessary misunderstandings and disputes. In my humble opinion, dividing this book into cities is a reasonable and wise choice. The writing is smooth, the plot and rhythm are OK, and the jokes and jokes are reasonable and appropriate. As an urban novel, you can look forward to it! It can be used as food and grass, and may have the potential of fairy grass in the future. But if readers are used to watching science fiction, etc., Have expectations for grand narratives about civilization, or have unique/deeper understandings or fantasies about civilization, your expectations may be disappointed. At present, this book does not show similar qualities, and even shows some opposite qualities. —— The following is the proof of what I said, you don't need to read it: —— The bald head at the beginning of the chapter is very interesting, and the setting of fighting for hair is also very interesting. It is non-toxic and harmless, and fun to play with. Interesting, hahaha. The first ten chapters do not describe the grandeur of civilization, and the understanding and definition of civilization are also somewhat weak*. [*: For example, the division of civilization levels gives me the feeling that it is "divided only by the number of exchanges and complete integration between civilizations" (I'm sorry if I misunderstood, I will listen to your explanation) It also lists the four basic types of civilizations: machinery, biology, magic, and mind. Among them, the description of machinery is based on metal creation as the core, and the description of living creatures is based on the powerful self as the core. Then a civilization that focuses on cultivating other living things will not belong to these four basic categories at all, giving people the feeling of incomplete classification. The method of cultivating civilization is biased toward the heroic view of history, and is cultivated by selecting leaders and being able to choose for them. [So what is the way to cultivate a non-heroic view of history? I think, for example, modifying the characteristics of the entire group, such as manipulating the environment in which it lives. For example, it gives Ke civilization a harmless way to analyze "gods", it gives Trisolarans the possibility to hide their own thinking, and it gives the sun catalytic aging so that humans have to change their path. <br [This choice makes the book easier to understand, easier to empathize with, and more convenient for jokes and jokes. But if you expect to see hard-core cultivation of civilization, your expectations may be disappointed. It has taken the direction of gamification and is more suitable for cities. If you want to watch games, watch sand sculptures of netizens, or want to watch the city, it will be very comfortable. Those who expect to focus on the exploration of civilization itself and its development will be sad.
The writing is quite good, the IQ is not bad, the subject matter is very innovative, but the author. Emm It's hard to evaluate things you don't understand, but you won't succeed without patience and accumulation. What's more, it's not realistic to support oneself full-time by writing books. Publishing two consecutive TJ books will also affect your credibility, and fewer and fewer regular readers will follow you. (Maybe the author Shenyin went to wear a vest.) In short, if the author sees it, come on.
It's okay at first, but when it comes to advertising, it's too outrageous. The more ridiculous it gets at the beginning, the less it feels like it's upgraded, and the less room there is for upgrades.
OK, another dog planning series. But for now, I quite like it.
There is a question. Since the system can arrange the anchor, it should also be able to find the protagonist's parents.
It is recommended that the author add a civilization division function. For example, the civilization of orangutans obviously has three development directions. So is it possible that due to internal struggles or environmental changes (such as gods sending floods), the scattered orangutan groups split into three or more groups and then embarked on different paths? After all, we have to follow the game route and let players cultivate civilization, but in fact, the only material in the ape plane that has the potential to develop civilization is the apes. Players who control tigers and lions have no way to develop civilization. If the apes are divided into hundreds of tribes, allowing players to control them, choose different paths and then decide the outcome, this will feel like a civilized game.
I wonder if the author should build a collection building about different civilizations and use everyone's imagination. (◔◡◔) Quietly, I actually want to try the synthesis of different civilizations.
There is still a long way to go for the evolution of apes.
Savannah Ape→Savannah Ape·🔥→Super Saiyan Ape→???
There is a three-haired protagonist in Chapter 2
To be honest, the performance of this book is very good among new books, a performance that countless new authors would envy! If you stick to it, it's possible that this book will become a small hit, but it's a pity.
Author, do you know that your book is very tempting?
The author created this genre and achieved several great achievements. But 😅😅😅😅😅😅
Give up thinking and hope the boss is awesome!
The author is so naive! Do you want to tell the country that you are the mastermind behind this? Your sister and your boss! ! ! ! As soon as the state investigates the protagonist, he will be thrown into jail! The whole book is finished!
Aren't you satisfied with a subscription ratio of 50+ and 300+ newcomers on the shelves? It's not a problem to grow from 300+ shelves to 2k later. That's it. It's a bit disgusting.
"Intelligence" means intelligence!
This book reminds me of the feeling of playing "Spore" in the past. It's so nostalgic! Just like the sand sculpture players in the book, it is quite fun to use your own species to bully other species. And there are a lot of ideas in this book that can be explored. For example, if the players later have magical fighting spirit in their hands, or even the civilization of the path to immortality, the scene will be even more enjoyable. Also, if the black technology of the late mechanical civilization could be reproduced in reality, what would the top management have to imagine? At that time, they will probably have another round of trouble for the game quota. However, there are some issues that I think it would be better for the author to explain clearly, so as not to create a lot of bugs in the later settings. The main issue is the flow of time. Firstly, I feel that the time in the game seems to be several times faster than in reality (just the psychological feeling when watching it), because the author has never said how many years in the game correspond to one day in real life (maybe the author does not want to settle it, because there may be some settings that are difficult to adjust later); Secondly, players in real life give me the feeling that they play all day long, and those anchors do not seem to take any breaks and play online all the time, so the timeline is confusing; The development of civilizations in the past three years has been based on centuries and millennia, especially the era of animal populations, which started on ten thousand years. The protagonist has only passed two generations of ape-men after playing for so long. If civilization has obviously progressed, it will seem too fast. If there is no progress, the game will seem dragging. There are also those bird parasites. Their brain capacity is too low, or their social structure is unstable. The time for civilization must be much later than that of other species. After all, they have to evolve first. Therefore, the system should have corresponding cheats for them, either time acceleration (but it is not easy to accelerate a single population on the same planet), or something that promotes evolution That's all for now, please stop swallowing me orz
I thought it was a magical book when I read the title and introduction, but after reading a few chapters, I found it to be uninteresting. The title of the introduction is too large, and the content is a bit underwhelming. It's basically a novice. It is better than ordinary Xiaobai writing, but it does not break away from the category of Xiaobai writing. In fact, there are a lot of things to write about about the characteristics and cultivation of each civilization, but after reading a few chapters, the civilization is upgraded when two balls touch each other, and there is no emphasis on civilization. Cultivating a civilization is originally very fun, but the book is turned into a game to allow more people to cultivate civilization, and I personally feel that the main line has deviated. Focus on more hair rewards, not on building civilization itself. Cultivation of civilization, paying attention to the development of civilization like a god, and regulating civilization at a macro level. There is a lot to write about. I have only read a few chapters and I don't know what to write next. But after reading the first few chapters, I have no interest. The greater the expectations, the greater the disappointment 😒
After reading more than a dozen chapters, I felt a bit addicted from the moment the game was launched. First of all, let me talk about what I think is very strange: 1. The gameplay is not strong, it is just a choice and then watching the cg. Such a selective game is generally a stand-alone game but it has been made into an online game. 2. Since it is an online game and requires real-time battles, and there are only simple multiple-choice questions, how will other players' time be calculated when others are making choices? In your previous introduction, it seems that sometimes you only limited the time when choosing. Wouldn't it be difficult to go online globally? It would be terrible if everyone stopped for a while, and it would be even more disgusting if they stopped from time to time. 3. The game is not very operable, or the author did not show it. The only thing that can make independent choices is the selection of events, and cannot control one's own race. In fact, I completely feel that "Civilization" is more suitable as a stand-alone game rather than an online game. There is a huge gap between online games and stand-alone games. The advantages of stand-alone games may become disadvantages in multiplayer games. The biggest problem is that the cores of the two games are different. Single-player games focus more on achievements and plots, while multiplayer games highlight competition and teamwork. Games that cultivate civilization like "Civilization" are obviously more suitable for one person to play patiently rather than fighting with others. I think the protagonist should actually make "Civilization" a stand-alone or console game from the beginning. Cultivating civilization is not suitable for competition and will greatly reduce the rate of civilization formation. Wouldn't it be better to set up a regional network later? "Book of Civilization" actually has a very good setting, which can greatly satisfy the players' sense of achievement, but under the premise that it is still a single-player game, I think it is the biggest failure to force it into an online game.
I am very much looking forward to the cultural sparks. Support! Even if I, Wang Jingze, starve to death and jump out from here, I will not eat any of your food. It's so delicious~
Why can tj also be on the homepage?😂😂😂
Haha, the author writes well, and the characters and civilization features are enriched. I think it will be popular soon.
It made me laugh so hard The author please don't lower the IQ of the anchors! A group of talents
I think that after a person turns his race into a level 0 civilization, he can get some privileges. For example, the level 0 civilization control can force people in the race to do things they don't want to do. If there is PVP later, I think they can use their respective civilizations to fuse and merge. The winning side will get the final combined civilization, and the losing side will get nothing or some compensation. In PVE, some low-level civilizations can attack a high-level civilization to obtain the technology of the high-level civilization. If they fail, the high-level civilization will obtain the technology of the low-level civilization.
Posted a conversation story, happy
The book I found yesterday seemed pretty good, but today I suddenly discovered that it was actually a eunuch. I think as long as this book doesn't crash, it will be fine for Xiao Huo.
It's a very interesting book. After reading it in one go, I was surprised why there were so few comments. It turned out to be tj But I still thank the author Fei for his hard work.
More than a hundred of them were gone😥
Get rid of those so-called funny jokes, replace the things that the protagonist cares about with really important things, deepen the interaction between the protagonist and a certain world, and find a real main line, and the performance of this book will skyrocket.